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Chris Carter

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Latest Reviews

I was pleasantly surprised by Battlerite in this crowded sea of arena/MOBA games, but once I learned that Stunlock Studios was at the helm it all made sense. This genre is in its DNA, and I hope this one catches on for a while as more than just an alternative to some...

DestructoidDestructoid·November 29, 2017
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Monster of the Deep: Final Fantasy XV is a chill-ass game that’s meant to lure in a very specific type of player. Seeing random wildlife from Eos and interacting with the cast was fun, and I feel like the tension of seeing everything in first-person elevates the sometimes rote act...

DestructoidDestructoid·November 20, 2017
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While I see potential in Sonic Forces, the execution just isn’t there, especially with the Switch edition. In the future I really hope Sega reinvents the wheel, taking a more Mario Odyssey adventure approach. The whole level-based 3D “thing” hasn’t worked out so frequently that it’s worth a shot.

DestructoidDestructoid·November 7, 2017
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The Frozen Wilds doesn’t feel like a must-play add-on, but it’s more Horizon Zero Dawn. It’s something you can enjoy once or stack with New Game+ runs when you inevitably play through it again. In other words, an actual expansion.

DestructoidDestructoid·November 6, 2017
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Despite all of the minor gameplay upgrades in Super Lucky’s Tale, I actually had a better time playing as Lucky in VR last year. It was really cool to be able to “peek” around things and control the camera yourself, and despite all of the claims that “platformers don’t benefit...

DestructoidDestructoid·November 3, 2017
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Has there ever been a bad 3D Mario game? Many would reserve that honor for Super Mario Sunshine (my least favorite), but it’s a far cry from a failure. No, before shipping any iteration of its flagship franchise, Nintendo ensures that a proper level of care goes into its plumber, and...

DestructoidDestructoid·October 29, 2017
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With the power to pick up the Switch tablet and storm through History on the go, Fire Emblem Warriors is still going to get some play in my house despite its issues. It follows a set formula with very little in the way of risk-taking, but so long as you can...

DestructoidDestructoid·October 21, 2017
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Middle-earth: Shadow of War has a lot of fluff that attempts to sabotage it, but it succeeds in its effort to make its hollow and silly world worth roaming around and killing things in. Although I wasn’t enthralled by the absurd story beats that try to dance around telling an...

DestructoidDestructoid·October 11, 2017
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The selfless girl of A Hat in Time is not only a great role model, but she forges her own identity as a true mascot, with subtle notes of likable heroes like Dr. Who (complete with her own time-manipulating Tardis). Any game that makes me smile while I’m glued to it...

DestructoidDestructoid·October 3, 2017
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I feel like Capcom was finally able to settle on a formula that doesn’t feel too experimental, while at the same time not being so safe that it’s a bore. Marvel vs. Capcom: Infinite is sterile on the surface, but a functional as hell fighter. I’m fine with that. Are you?

DestructoidDestructoid·September 18, 2017
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Destiny 2 commits a lot of the same sins as its father, but it succeeded in doing something the original never did — make roaming around the open world fun and rewarding. It still has a lot of room to evolve with expansions and major updates, but the future is...

DestructoidDestructoid·September 11, 2017
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I wasn’t super impressed by Monster Hunter Stories but I don’t think the developers intended for it to be a game-changer. It’s an above-average RPG infused with some of the cuteness of the Monster Hunter universe, with portability to boot.

DestructoidDestructoid·September 7, 2017
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