Jerry Williams
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Latest Reviews
Evertried
With more time in the oven or expansions, I can see Evertried becoming a much more exciting adventure. As it stands right now, it’s too simple to be called a serious game, but it’s also too cutthroat and challenging to be called a casual game. The systems aren’t clear, information...
The Ascent
This 10-15 hour journey at $30 on release is riddled with bugs and housed in boring game design and even worse execution. Nothing excites me about playing The Ascent. If only this were an adventure game.
Unsighted
UNSIGHTED deserves recognition and exposure not only for the crisp design, beautiful world, hypnotic tunes, and abundant secrets, but for the unique concepts it introduces to great effect, namely the NPC death timers. The stakes in games often lie in winning or losing a fight and having to expend more...
Life is Strange: True Colors opens phenomenally well and then somehow loses its way, never really knowing if it wanted to tell a cheesy conspiracy story or dive completely into slice-of-life territory. I wish it chose an identity. Most of all, I wish it took some chances. I don’t want...
Toem
A casual speedrun to just get to the end will run about two hours, but if TOEM is played how it’s “intended,” then expect to get a few hours out of it, while completionists might hit five or more. If content’s your concern, there it is, but if a high-quality, easygoing experience...
Twelve Minutes
Twelve Minutes is an exercise in patience and the thrill of discovery. Many will tap out before discovering all of the endings or the true ending, whatever that is. I tossed in the towel after about six hours because I passed a point-of-no-return that the game alluded to but didn’t...
Kitaria Fables
Kitaria Fables is an action RPG with a failed farming component. Hell, even the action RPG aspect is failed. The dialogue, while cute and child-like, goes on and on with more telling and less showing. On its surface, this looks like a fun kids game, but the punishing enemies and...
Road 96
Clocking in one whole run of about six episodes took me seven hours. After dabbling in New Game+ for a little bit to complete my relationship bars and discover all of the collectibles, I expect to invest another seven hours. Road 96 offers a unique style and storytelling that the...
Eldest Souls
If I could spec my character to be more agile, swing quicker, or get some extra toys, I would be able to tolerate the difficulty more, simply because I’d feel like I have agency over how I build my character. As it stands, with the lukewarm customization Eldest Souls offers,...
I could go on at greater length about NEO: The World Ends with You; it was an emotional rollercoaster for me, to be sure. Normally, I avoid having expectations going into a game so as not to cloud my judgment or set myself up for disappointment. I had reservations going...
Mundaun
If I’m being honest, though, Mundaun is likely to be lost to time. With games like Ghost of Tsushima and Final Fantasy VII Remake becoming the standard, few people are going to look at a title like this and jump at the chance to play it. Mundaun will attract its...
Wildermyth
Despite my grievances, this is a competent, tightly developed game. I would argue it’s played even a little too safe. Although a genuinely enjoyable experience, I am shocked at the lack of surprises or variety in storytelling and gameplay. This is a perfect example of a game that needs more...
CriticDB tracks 116 Jerry Williams reviews, averaging 78/100. See the score distribution and their highest & lowest rated games below, or browse every Jerry Williams score in the Reviews tab.
Jerry Williams score distribution
- 90–10014
- 80–8944
- 70–7933
- 60–6918
- 50–597
- Below 500

















