AG
71
Avg Score

Arthur Gies

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Latest Reviews

At around six hours long, Song of the Deep doesn't have enough time to become a disaster, and there are redeeming aspects of it. The character, the voiceover, the presentation are all a change of pace from the video game status quo, and the sense of discovery the first half...

PolygonPolygon·July 8, 2016
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(Ed’s note: score updated on May 10, 2016 to reflect additional impressions of the game in progress.)

PolygonPolygon·March 10, 2016
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Gears of War: Ultimate Edition was reviewed using a pre-release, retail download token provided by Microsoft. You can find additional information about Polygon’s ethics statement here.

PolygonPolygon·August 24, 2015
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The Talos Principle joins an unlikely pair of creative forces in a way that succeeds far beyond my expectations. It's a smart game that doesn't punish you for it, a puzzle game that allows a sense of creativity. And while it isn't the most upbeat thing out there, there's a...

PolygonPolygon·December 18, 2014
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For anybody else, Captain Toad's weird little experiment would be an afterthought. But Nintendo's exercise in digging has found something pretty special — an action puzzle game that succeeds on charm and smarts, rather than reflexes and spectacle.

PolygonPolygon·December 1, 2014
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The Master Chief Collection’s campaign element appears to be fully functional, so players aren’t totally locked out of the experience the game is offering. But until 343 manages to make it multiplayer functional, our recommendation of the MCC has become considerably more qualified.

PolygonPolygon·November 7, 2014
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But it might be too much to ask for that to change too. For whatever minor missteps Advanced Warfare makes with its story, it more than compensates with vision and remarkable execution. The latter has never really been Call of Duty's problem — Ghosts notwithstanding — but Advanced Warfare adds...

PolygonPolygon·November 3, 2014
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I won't guess why the blatant over-sexualization is still there, often more intensely than before. But it causes an otherwise great game to require a much bigger mental compromise to enjoy.

PolygonPolygon·October 13, 2014
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Titanfall is the rare game that feels like it came out on top of the few compromises Respawn has had to make. Sliding the spectacle and holy shit moments of an epic campaign among bold, fast multiplayer that steals unlikely elements, Respawn has made them shine like they belonged there...

PolygonPolygon·March 10, 2014
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Thief

Unscored

There are elements of a better game in Thief — maybe even a great one. I enjoyed Garrett's adventure when it was about stealing, when it was about getting into a structure creatively and sneaking away, about accumulating and spending loot. But I wanted much more of that breaking and...

PolygonPolygon·February 24, 2014
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The spirit of Killer Instinct remains sometimes painfully true to its roots, but Double Helix has competently filled the gaps in the original's foundation. They've also laid new groundwork to teach players how fighting games actually work. For now, Killer Instinct feels like a beta — but next year, it...

PolygonPolygon·December 11, 2013
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None of those bits are enough to derail Peggle 2. And on next-gen consoles that lean most heavily toward more serious fare, it couldn't be more welcome. It's a ridiculous, excessive, joyful game that will devour all of the time you're willing to give it.

PolygonPolygon·December 9, 2013
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