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Some of the new features could’ve done with pruning, but Ubisoft’s willingness to nurture indie style experiments continues to bear fruit.

Metro GameCentralMetro GameCentral·August 16, 2016
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A well-crafted homage to Chrono Trigger, which isn’t scared to add its own ideas – ensuring this is far more than just a nostalgic novelty.

Whatever controversy there might be about the movie, there can be little argument that this spiritless cash-in is one of the worst video games of 2016.

A different take on the usual Metroidvania formula, but while the story and setting are charming the puzzles are rarely anything other than frustrating.

Another failed attempt to revive a franchise whose time seems long since passed, especially given how frustrating and unrewarding this reboot is to play.

A highly successful remake that fixes the technical and design flaws of the original and turns it into one of the year’s best looking action role-players.

Considering it’s half broken and patently unfinished this doesn’t deserve to be called a video game at all, just an unpromising work in progress.

Much like the film, this is more a testament to what worked before than a genuinely new experience, but it makes the best of its voice cast and an obvious love for Star Wars.

A worthy follow-up to Limbo, that challenges in terms of both its fiendish puzzles and its harrowing storytelling.

Not quite as good as the previous two maps, with the more serious atmosphere lessening the fun, but still a more than welcome addition to the episodic series.

As good a remaster as Dead Island fans could hope for, since nothing but a complete remake could solve the game’s deep-rooted gameplay and structural issues.

One of Platinum’s worst games so far, with dull and repetitive action that doesn’t do the heroes in a half-shell any justice at all.