Leo Faria
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Jeremy Clarkson once said in the launch trailer for Forza Motorsport 4, back in 2011, that we, lovers of speed, car enthusiasts, were an endangered species. In this day and age, loving cars is seen as being a villain to the future of the planet. As he masterfully mentions in...
I still remember Conan Chop Chop‘s first reveal as an actual game in development, and not just some silly April Fool’s joke. Furthermore, I had the chance of playing it back at E3 2019 ( nearly three years ago), expecting nothing from it, yet nearly missing out on later appointments...
The occasional release by Square Enix’s Collective label is always worth giving a shot. The company might be known for their bagillion JRPGs and Eidos-penned Western titles, but every now and then, they grace us with a little indie that, more often than not, puts a smile on our faces,...
The truth about Cyberpunk 2077 is that the game has always been great, dare I say excellent. I loved its story, its setting, its combat, soundtrack, and much more. The state it was released back in late 2020, that was the unforgivable part. While the game itself was excellent, it...
Released back in 2019, River City Girls was a much needed breath of fresh air for the Kunio-kun/ River City Ransom franchise, being a looser, more complex, yet more accessible entry in a franchise known for being story-heavy, slow-paced and very limited in terms of combat options. The announcement of...
Whenever a developer announces a game, and that game is initially released in Early Access state, I almost always sigh in frustration. I don’t necessarily have anything against the concept of Early Access. I understand it is really useful for developers with limited resources, as well as getting in touch...
CrossfireX
We all know that Microsoft likes to over-hype their exclusives. Whenever a brand new game is bound to be released exclusively for the Xbox family of consoles, they make sure to remind us with almost an entire month worth of ads, presentations and previews. That has happened even to some...
Even though I’ve been reviewing a steady amount of SNK remasters and retro collections over the past months, it never ceases to amaze me to think the company, touted as bankrupt and a borderline dead horse not even a decade ago, is still releasing higher-budgeted sequels to their mainline games....
When Nightdive announces they are about to release a new game, I stop and pay attention to their announcement, no matter what. Those guys know how to bring back long-lost titles from the 90s, remastering them in a way that renders their original versions completely obsolete in comparison. They’ve done...
The year has barely started, but Atari has already decided to grace us with, yet again, a title from their Recharged retro revival series. They have done everything from Asteroids to Missile Command. Considering the fact that Pong has received a non-Recharged spinoff with RPG elements, the one meaningful franchise...
I wasn’t one of those people who played OlliOlli back when it first came out almost eight years ago, but I did eventually give the franchise a try, and for the most part, I enjoyed it. I just thought it suffered a bit from a lack of focus of sorts....
Sifu
Way back in 2017, a little studio called Sloclap partnered up with Devolver Digital to release Absolver: a martial arts-oriented game that featured phenomenal controls, but not a lot to do within it. What mattered most was that Sloclap proved they had the chops to create a fun martial arts...
CriticDB tracks 776 Leo Faria reviews, averaging 75/100. See the score distribution and their highest & lowest rated games below, or browse every Leo Faria score in the Reviews tab.
Leo Faria score distribution
- 90–100117
- 80–89236
- 70–79260
- 60–6989
- 50–5940
- Below 5034

















