MM
80
Avg Score

Matt Miller

This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.

Writing For

Latest Reviews

Most great games stand on the shoulders of their predecessors. Ghost of Tsushima unabashedly borrows many of its strongest features from other open-world adventures, and executes on them with skill. The game owes a tremendous debt to the Assassin’s Creed games; in many ways, Ghost of Tsushima feels like an...

Game InformerGame Informer·July 14, 2020
Read

The great triumph of Deep Rock Galactic is transforming drudgery into something thrilling, repeatable, and fun. You work for a corporation that cares more about minor profits than your survival. You are sent into dark caves to hack away small quantities of minerals. And your rewards are paltry compared to...

Game InformerGame Informer·May 13, 2020
Read

With its cover-based shooting, varied enemy types, and bombastic tone, the Gears franchise is a great fit for the tactics genre. The world and the feel of combat both remain intact in this transition to turn-based warfare. With a focus on characters and story, plus a sense of speed and...

Game InformerGame Informer·April 27, 2020
Read

Treachery in Beatdown City is a runner that starts strong, but loses steam with each leg of the race. The innovative twist on beat-em-ups had me intrigued and exited. In pixelated city stages, you maneuver your hero into place in front of a combatant before pausing and selecting from a...

Game InformerGame Informer·April 3, 2020
Read

Upon starting my first game of Roundguard, I couldn’t escape a sense of surprise that this hasn’t been done before. At first glance, Roundguard looks like a copy of the hugely popular Peggle, but with a fantasy theme. That might have been enough to propel Wonderbelly’s debut to success, but...

Game InformerGame Informer·March 25, 2020
Read

We see fewer licensed tie-in video games on home platforms these days, and that’s understandable. Capturing the tone of a popular fiction in a different medium is tricky, and developers are rarely given the time and means to capitalize. The new The Dark Crystal: Age of Resistance series from Netflix...

Game InformerGame Informer·February 6, 2020
Read

Arise: A Simple Story is an emotionally charged, heartbreaking, and thoughtful game. Across 10 unique levels, players chart the critical moments of a man’s life as he makes the transition between life and death. You explore far-ranging themes like romance, depression, grief, family, and how they all tie together. Clumsy,...

Game InformerGame Informer·December 10, 2019
Read

A gentle wind rustles the autumn leaves, and an owl’s solitary call echoes across the mountainside in the pre-dusk light. My bike rattles across an old wooden bridge, and the path ahead curves around the rising roar of the waterfall. Instead of following it, I accelerate off the cliff at...

Game InformerGame Informer·October 31, 2019
Read

In a living game like Destiny 2, it’s almost impossible to separate the content of an expansion from the changes to the core game that accompany release. In the case of Shadowkeep, the distinction is especially hazy. In terms of new content available during the first week, Bungie’s latest launch...

Game InformerGame Informer·October 9, 2019
Read

A lot has changed in the FPS game scene since 2012, when the last numbered entry of Borderlands arrived in our gaming machines. In all the ways that matter, the sequel hews closely to the blueprint established in that well-loved release, exploding forth onto our screens with a bevy of...

Game InformerGame Informer·September 9, 2019
Read

I adore the notion behind Ancestors: The Humankind Odyssey: Follow not one individual, but an entire evolving clan of hominids as they navigate the vagaries of survival and evolution across an inconceivable stretch of prehistory. However, deep and fundamental faults riddle the experience that stems from that idea. As a...

Game InformerGame Informer·August 26, 2019
Read

Strip away the thematic concepts and storytelling, and a game like BioShock focuses on creative problem-solving. How do I confront and control a space through the use of unusual tools, stealth, and outright assault, and come out the other end better for the exchange? Void Bastards explores that core dynamic...

Game InformerGame Informer·May 28, 2019
Read