
Blasphemous Reviews
Check out Blasphemous Review Scores from trusted Critics below. With 16 reviews on CriticDB, Blasphemous has a score of:

Blasphemous 2's arresting religious imagery and massive world help to offset its rote boss design and confusingly pretentious narrative.
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The story, for one, is incomprehensible if you aren’t reading every line of dialogue, and if you miss something important, there’s no going back. I spent my playthrough disregarding the story cause I had gotten too deep, and none of it made sense to me. That said, it was still a super fun and exhilarating experience, even if I had no clue what I was fighting for.
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A formulaic Metroidvania with satisfying combat and a thick mood in the air, Blasphemous uses its pixel art style and fixation on religious iconography to establish a powerful vision of a forsaken world.
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A long time ago in the fictional land of Cvstodia, an event known as the Miracle (sometimes referred to as the Grievous Miracle) occurred. This incident transformed many residents into horrific monstrosities, twisted the world into a 2D platformer, and set the stage for the game Blasphemous, an indie title that tries to mix metroidvania-styled levels with Dark Souls-ish combat. For the most part, the game succeeds.
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The Game Kitchen’s highly anticipated Kickstarter title immediately impressed with its gorgeous pixel art and surprisingly grim premise. Fast forward two years, and we finally have our hands on the brutal action platformer that pays homage to series like Castlevania and Dark Souls. You assume the role of the Penitent one, the sole survivor of the massacre of his brotherhood, and your task is simple, the ascend to the peak of the city and break the curse of death and rebirth, all while battling some truly horrifying enemies and bosses and avenging your slain order. There are an abundance of...
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Praise be to Blasphemous, for it's an impressive game that has truly joined together the peanut-butter-and-chocolate-style union that is souls-likes and metroidvania games. While certain levels and enemies could benefit from a bit more polish, the end result is still a sinful delight filled with heavily-enjoyable combat, tons of areas to explore and secrets to uncover, and some jaw-dropping (if brutal) sights. It may be a game filled with countless unholy terrors, but it also oddly has a lot of love put into it as well, so don't miss out on it (if you don't mind the occasional nightmare).
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On that note, I can’t get Blasphemous off my mind. I may never fully grasp the opaque story even with the inevitable community-led theories and explainers lending a hand, but that’s okay. Even taken as a fanatical fever-dream, this game delivers. Some aspects aren’t as fine-tuned or ambitious as they could’ve been, leading to unevenness, but there’s so much for metroidvania fans to latch onto here.
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Blasphemous is a great little 2D Souls-like which will definitely appeal to fans of dark and difficult games. It doesn’t have the polish of the likes of Dead Cells and is more linear than true Metroidvanias like Hollow Knight, but follows in the bloodied footsteps of titles like Death’s Gambit and Slain: Back From Hell. It isn’t a game for everyone but there is plenty here to get your teeth into with lots of secrets and some excellent and challenging boss encounters. All in all, it's bloody good fun.
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If you love SNES platformers and aren't concerned by the possibility of an angry god pressing its "smite" button to rain lightning upon you, Blasphemous is simply a must-play.
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Blasphemous is hands down one of my favourite games of 2019. I wasn’t expecting it to be, but it’s one of those unexpected surprises; a gift that you didn’t think that you wanted but quickly becomes to be loved. Sitting between Castlevania and Dark Souls, its combat is fast-paced and requires timing and skill, the difficulty pitched just perfectly. But it’s the sense of discovery and hardship that your character goes through that really makes it what it is, as well as the atmospheric world they inhabit. Blasphemous may not be entirely original structurally or mechanically, but The Game Kitchen...
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A creepy and unsettling action-platformer, Blasphemous has an eery atmosphere, gorgeous pixel art, and intricate animations that never fail to impress. The combat can be satisfying, but relies too heavily on memorization, which makes backtracking through its non-linear world eventually turn stale. And while the visual variety at least keeps things looking fresh, superfluous and poorly implemented upgrade mechanics keep Blasphemous from having the amount of depth seen in many other games across the genre. It’s still an enjoyable Metroidvania, just not an all that memorable one.
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Blasphemous is a great addition to the genre and it truly feels like a unique creation able to stand fine on its own without taking too much from other games out there. The world and lore are fantastic and enough to keep anyone with a passing interest engrossed to the very end.
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Metriodvania and soulslike games have become irreplaceable gaming staples, so it was only a matter of time before the two genres were combined. That’s not to say that this marriage of two different gaming types hasn’t been tried before. I only mean to say that there hasn’t been many truly groundbreaking titles to achieve this thus far, other than Hollow Knight. I’m thrilled to say that Blasphemous from The Game Kitchen and Team17 has breathtakingly blended these two gaming styles i...
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