Nobody Saves the World Reviews
Check out Nobody Saves the World Review Scores from trusted Critics below. With 26 reviews on CriticDB, Nobody Saves the World has a score of:

Drinkbox studios has a history of churning out classic games, whether that be Tales From Space: About a Blob or Guacamelee!. So when they announced Nobody Saves the World, there was of course lots of excitement around the web. After spending over two weeks with the game, I dive into whether it follows up on the greatness of past titles or if it falters.
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What happens when a vacant-eyed nobody picks up a magic wand from an asthmatic wizard? You get the end of the world, and no coffee with half-skim, half goat milk. How does one stop the Calamity? By hoping to get Randy's drink order just right.
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Nobody Saves the World’s visuals remind me of Flash games from my Newgrounds-centric youth. There’s a respectable ugliness to it if that makes sense. Many of the characters are intentionally weird to look at, which I don’t mind. It does make the game look a bit cheap, but I think your disposition towards this style will largely depend on how you used the internet back in the day.
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Nobody Saves the World is a funny, inventive, but repetitive action RPG. It's fun to explore the class customisation, but that comes after repeatedly grinding dungeons to level up new forms. You'll have to ensure you really enjoy silly jokes and cooking up custom classes, which are definitely the game's biggest strength.
Read Full ReviewThe further you progress in Nobody Saves the World, the more absurdity you encounter, and it’s wonderful.
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For those looking for some co-op fun, Nobody Saves the World is your game. If you've got a buddy that likes top-down action RPGs, make sure to add this one to your queue.
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Be inducted into a corrupt League of Wizards, find true love as a horse, bench press baddies as a Bodybuilder, and create an army of undead as a Zombie—Nobody Saves the World is the newest zany hack and slash game by Guacamelee! developer Drinkbox Studios.
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Nobody Saves the World was a bit of a disappointment for me. Coming from the Canadian developer Drinkbox Studios, I was excited for this title after playing their fantastic Guacamelee series. As they do with each of their projects, Nobody Saves the World is a new genre for the studio, a dungeon-crawler RPG. At a glance, the game is fantastic, possessing the developer’s fantastic art style and fun attitude. It even comes with some interesting original ideas.
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I was a bit skeptical about Nobody Saves the World pulling off everything it tried to do, but it won me over very quickly. While the main questline lacks some meat on the bones at times, a lot of people will barely notice it as they unlock new transformations and start to mix and match old ones.
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Despite the huge variety of moves and characters, this disappointing follow-up to Guacamelee is let down by mindless combat and bland dungeon design.
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Drinkbox's signatue charm and humor is infused in this non-serious ARPG. With a wonderful art style and fun world to explore, Nobody Saves the World is a fun 20 hour escape.
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Nobody Saves the World cleverly plays on RPG tropes, poking fun while injecting them with new life thanks to interesting mechanics that keep gameplay fresh. The story expertly balances humor and seriousness, and the world is gorgeous enough that you always feel encouraged to keep exploring. Drinkbox Studios delivers its best work yet and one of the early hits of 2022 with Nobody Saves the World.
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Nobody Saves the World is another fun-filled game by the team at Drinkbox Studios. While there were very few memorable NPCs, the forms are really what shines the most. From being able to customize them for any need to quickly switching between them, Drinkbox Studios nailed their hook of this game. I just wish they took the time to focus on the game’s villains just as much as they did the many NPCs.
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I have loved Drinkbox’s previous titles, and I had high hopes for this one. Seeing it release day one on Game Pass gave me the hope that Xbox had seen something special. After the first hour, I knew they must have as this game is tremendous. Using a mix of great art, excellent music, and a complex but easy-to-understand gameplay loop it hooked its fangs into me immediately. The titular star of this game may be a Nobody but after this release, Drinkbox Studios are certainly not.
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Is there still room for originality in the world of Diablo-style action RPGs? While games like Path of Exile, Grim Dawn, or Wolcen are entertaining in their own right, they often feel like they’re just tweaking established ARPG mechanics and presentation. Well, Canadian developers DrinkBox Studios (previously of Guacamelee! fame) are here to knock the genre out of its well-worn rut with their own colorful, quirky Diablo-like, Nobody Saves the World.
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Nobody Saves the World’s form switching and punchy, responsive combat carries the game where its other elements let it down. The star of the show is its surprisingly dynamic twist on aRPG mechanics that makes figuring out builds to counter the dangers of its dungeons rewarding enough to warrant spending 20+ hours killing monsters and helping its sometimes oddball NPCs.
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Drinkbox Studios got my attention with their fantastic side-scroller beat ’em up game Guacamelee! back in 2013. At that point they had my attention because I love that game, and the sequel was fantastic as well. They truly understand how to take old school design elements and wrap them into a modern and unique style with their studio identity. So when Nobody Saves the World was announced, I was obviously very interested. It looked like another wacky concept that I absolutely had to try, an...
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Nobody Saves the World is as charming and funny as Drinkbox Studios’ Guacamelee series. Bolstered by wonderfully challenging dungeons, Nobody’s core pillars of body swapping and ability customization go a long way to making this a memorable adventure, though a paper-thin world and underwhelming rewards keep this Nobody from being the best Somebody possible.
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Overall, Nobody Saves the World could have been exceptional, but there are certain aspects that are lacking. The expected Drinkbox Studios humor isn’t pervasive enough to keep people playing to see what’s next, the story is negligible and seems like something tossed in to give players a half-hearted sense of purpose, and the repetitiveness of quests gets tiresome very quickly. The positives of the game – the appealing art style, variety of skills and dungeons, and perhaps multiplayer — might not be enough to keep players interested either. That being said, the gameplay and presentation of Nobody Saves the World...
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Drinkbox's latest is an ARPG that has real fun with the classes.
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Making your way around Nobody Saves the World‘s map is nothing but a pure joy. This gorgeous, whimsical adventure feels like a more playful A Link to the Past at times – if A Link to the Past had you changing into a slug or a zombie, that is. If you’re a fan of accessible action RPGs and enjoy laying waste to tonnes of enemies, you can’t go wrong here. Once again, Drinkbox Studios has taken an oversaturated genre and turned it into something unique and delightful.
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The Guacamelee! devs tried something different with Nobody Saves the World so let's go on a transformative Zelda-like adventure.
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An action RPG that has you shapeshifting through a colourful world. Despite that colour, and some really fun moments, repetitive dungeon-crawls mean you're not so much saving the world as clearing it.
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DrinkBox's latest is a delightfully silly and inventive dungeon-crawler.
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Drinkbox Studios has served up another great time here with a colourful and clever dungeon-crawling adventure that gives you a ton of options as to how you approach its challenges. Switching up forms, mixing and matching skills and hoovering up an absolute ton of loot is addictive stuff here and, although it can be a tad repetitive, this is one of the slickest indie RPGs we've played in quite some time.
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In turning the action RPG genre on its head, Nobody Saves the World is difficult to put down.
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