The Binding of Isaac: Afterbirth+
87
CriticDB
Rating

The Binding of Isaac: Afterbirth+

byEdmund McMillen•2017

The Binding of Isaac: Afterbirth+ is a dungeon-crawling shoot-'em-up that's literally a different game each and every time you play it! The randomly generated maps are built with over 11,000 unique room configurations, each populated with a nearly endless variety of enemies, items, challenges and secrets!

Details

Released
January 3, 2017
Publisher
Nicalis, Inc.
Platforms
PC · PS4 · Switch

Player pulse

Similar Games

The Binding of Isaac: Afterbirth+ Reviews

Professional reviews from gaming critics

Sort

The Binding of Isaac: Afterbirth + offers unparalleled depth when compared to its more casual peers, and you have to look to the community of hardcore purist roguelikes to find something that offers the same sense of freedom. The game's biggest flaw is the lack of transparency in certain areas, and better descriptions for items would be helpful, as your options are either to leave the game and conduct some research, or experiment on the fly in a game that's already pretty high stakes. That aside, we find it hard to fault this brutal and bloody shit-filled top-down shooter. Maybe some of you wi...

Sep 28, 2017

The Binding of Isaac: Afterbirth was released for the PC back in October last year and ever since console fans of the series have been crying out for the much-anticipated DLC. Well, it's finally arrived on the PlayStation 4 – and boy was it worth the long wait.

May 15, 2016

You should absolutely play Afterbirth. If you’re already an Isaac diehard, or someone fresh to the genre, Afterbirth has hours upon hours of genuine joy in store for you. But you should know it will also have moments of soul-annihilating frustration. Maybe that’s the price for flying so close to perfection.

Nov 6, 2015

*Hoard Mode is the name of any game mode that pits you against wave after wave of enemies. Resident Evil calls it Mercenaries.

Mar 24, 2017

The Binding of Isaac is nothing new to gamers. It’s a game that helped put roguelikes back on the map, paving the way for a slew of other procedural generated games, like Spelunky and FTL: Faster Than Light. Since they’re so replayable, these games typically gain a hungry cult following.…

May 16, 2016