Total War: Attila Reviews
Check out Total War: Attila Review Scores from trusted Critics below. With 13 reviews on CriticDB, Total War: Attila has a score of:

Total War: Attila was Creative Assembly's release after the abysmal launch of Rome 2, the worst game launch in Total War history. Rome has risen, and now, like every nation before it, she has entered her decline. Will you try to prevent the inevitable? Or will you strike out and take advantage of the opportunity to carve an empire of your own out of the carcass of the greatest civilization of the era? But just as importantly, will the game convince you to stay around long enough for that to happen?
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For the uninitiated, Total War: Attila does a good enough job introducing a very detailed world and mechanics. What it does best is allow a player to get right into the meat of combat and enjoy orchestrating campaigns across gorgeous battlefields. While micromanaging the war effort and empire can be detracting, there are enough game modes and variety in the campaign to ween someone into the thick of it. At the end of the day, the battles are satisfying and the AI is good enough. It is not without it's problems, but it's as good a strategy game as you'll...
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Total War Attila is the most fun the series has been since at least Shogun 2.
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Total War: Attila doesn’t reinvent the wheel – or the aqueduct. Instead, it capitalizes on the franchise’s longstanding strong points with engaging combat and plenty of decision-making at the civic level as you manage an enormous empire. Several different modes are available, including a few different ways to play the Grand Campaign (either beginning as a huge empire ready to defend the borders on all fronts or a roving band of barbarians seeking to pillage the world). If you’re looking for instant action, a number of historical battles await, along with custom games.
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The newest entry of the Total War series plunges you head first into the Fall of Rome. Well, maybe a few years before, but the Fall is definitely in the midst of happening. Aptly titled, the Huns are knocking on Rome’s doorstep and the mighty Attila is looking to subjugate Europe under is superior forces. Whether playing as the Huns or one of the European civilizations trying to cling to your land, Attila, while not exactly reinventing the genre, brings a different approach to the RTS and the Total War series that is quite engaging.
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All things considered, this is a solid Total War game that, while being far from revolutionary and requiring just a little bit more polish before official release, will be far better than Total War Rome 2 can ever hope to be.
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Attila is an adept refinement of Rome 2. From the desperately paced campaign map down to each individual skirmish on the ash-specked earth, it’s a cleaner, better thought-out experience. There are more impactful decision to make, and better utilities with which to make them. The political systems are still some of the least user-friendly in the grand strategy space, and there are some surprising oversights in how non-player factions are portrayed, but Attila’s overall strengths put it among the best forays in the Total War series.
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Look, I understand if you’re reticent after Rome 2. After that game’s frankly unacceptable launch it felt like Creative Assembly would never learn the lesson that jaw-dropping cinematic spectacle and scale is no good if your game is undermined at its very foundations. With Total War: Attila, they have got those foundations right. It’s an excellent game, and an excellent Total War game. It’s not without flaws, but this time those imperfections are forgiveable next to the wealth of qual...
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Total War: Attila is one of the best strategy games you can find on the market right now if the historic world is your field of interest and I strongly recommend it to you. There's more than enough accurate material to be found here, allowing you to recreate famous scenes from history, or even create your own from scratch.
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There’s a lot to like in Total War: Attila. It offers a beautiful glimpse into a part of history that doesn’t get often explored, at least in strategy games. Pax Romana ends. The classic era fails and the peoples of the world are tumbled into a dark age. A long-sung series like Total War doesn’t need to reinvent its formula each time it charges fifty dollars; but, setting even a well-made sequel in the crumbling legacy of the once-mighty may not have been a good choice.
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