Travis Strikes Again: No More Heroes Reviews
Check out Travis Strikes Again: No More Heroes Review Scores from trusted Critics below. With 19 reviews on CriticDB, Travis Strikes Again: No More Heroes has a score of:

What would otherwise be a mess is beautifully brought together in Travis Strikes Again: No More Heroes. While much more simplistic when compared to its predecessors, Travis Strikes Again is a fun and fast paced action game that commands your attention from beginning to end. It has a few pacing issues, especially towards the end and the co-op implementation might not be perfect, but Travis Strikes Again is yet another momentous trip through the wicked and warped mind of Suda51.
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Read our Travis Strikes Again No More Heroes review to see if Travis Touchdown coming out of retirement after nine years is all it's cracked up to be!
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Travis Touchdown is back, and embarking on a new killing spree taking place in an actual video game console. While this is the new No More Heroes game in awhile, this constitutes as a spin off rather than a main entry. Does it hold a beam katana to the first two games?
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Travis Strikes Again : No More Heroes had me at its E3 debut and gameplay trailer hello. That cinematic where Badman arrives at the trailer to seek revenge. Travis Touchdown is playing videogames and the fight is gritty and awesome. It was all pulp fiction cool. The concept of getting dragged into a retro game console just heightened my anticipation for this game. It had hype and kitsch appeal. I had no idea who Travis Touchdown was if I’m honest. But I was excited.
Read Full ReviewWill the real Travis Touchdown please stand up? Please stand up?
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There are many different strategies a developer/publisher can adopt in order to try to get a dormant franchise back to the spotlight. You can release a remaster of an older title in order to increase the overall awareness of the franchise, just like Capcom is doing at the moment with Onimusha. You can ignore the fact nobody has been asking for a new entry in a franchise and release a game anyway, like Bubsy. You can jump on the bandwagon after someone else has failed to release a spiritual su...
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In short, buy it if you’re a fan of any of those things, maybe wait for a sale if you’re not quite sure. But here’s hoping we get a real No More Heroes next, because this just made me realize I really want that to happen.
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We've all been waiting an absurd amount of time for the return of Travis Touchdown, Suda51's iconic otaku, and when Travis Strikes Again was first announced, it sent a long-dormant cult following into a frenzy - myself included. Though No More Heroes and its sequel weren't perfect by any means, they were fascinating and fun, both gems of the Wii library. So Travis Strikes Again simultaneously has nothing to prove, and a lot to live up to.
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'Everybody deals with grief differently, right? Some people f*** at funerals ... I cut off heads.'
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Travis Strikes Again: No More Heroes might not have been the game in the series that I was hoping to receive a few years back, but it's no less a fun return for one of my personal favorite characters in gaming. Even though combat and level design are easily the weakest portions of Travis Strikes Again, the quippy writing and wacky tone constantly keep things fun even in the game's duller gameplay stretches. For a project of much smaller size and scope compared to previous No More Heroes games, Travis Strikes Again still carries the legacy of the franchise forward...
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Developed by Grasshopper Manufacture – and of course by extension the legendary Suda51 – Travis Strikes Again: No More Heroes delivers on almost everything you could want – and expect – from both a Travis Touchdown game and a Suda51 experience. The titular assassin returns, seeking solace deep in the forest away from the assassins who now hunt him for his place at the top of the league. As the game begins, Badman – father of former assassin Bad Girl – has tracked Travis down to his trailer and vows to make him pay for killing his little girl. During...
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Travis Strikes Again: No More Heroes is outrageous. The game is uncompromisingly zany: full of smart design, fluid combat, and laugh out loud personality front to back. While some may be turned off by its low budget feel and disjointed design, those who can look past these rough edges will find a hack-and-slash so quirky that it’ll be tough not to fall in love. This title stands as a shining beacon of bold creativity and anyone who values risk-taking in games owes it to themself to give Travis Strikes Again a shot.
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Travis Strikes Again isn’t the No More Heroes games that fans were hoping Suda51 would bring to the Nintendo Switch. Though it’s dripping in all the style and quirky humor that fans have come to know and love from the esteemed director, it’s not the fully-fledged open world sequel to follow in the same vein as its predecessors.
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Although Goichi Suda has had his name on most of developer Grasshopper Manufacture’s output, Travis Strikes Again: No More Heroes is billed as his return to the director’s chair for the first time since the original No More Heroes. Travis Strikes Again is smaller in scope than most recent Grasshopper titles, but it’s a confident return to the wilder side that made the studio famous, in both its rough edges and its willingness to venture into strange places.
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A worthy followup to the Wii cult classics, Travis Strikes Again: No More Heroes is a fun and action-packed hack-and-slash adventure, when it isn't getting in its own way.
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If there’s one take-away I have about Travis Strikes Again: No More Heroes, it’s that it feels like a lower budget take on the series. I’m reminded of when a series on the PSX or GameCube would get a game on the GBA; It’s noticeably different, and not as highly polished, but in the end it’s still fun for what it is. Thankfully at $30 for a digital copy it’s priced more appropriately for the cheaper games it’s emulating. I still find myself hoping this is just a prelude to a No M...
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Travis Strikes Again: No More Heroes is a low point for the action franchise. While each of the game worlds try to introduce new mechanics, they all devolve into predictable fights with waves of bland enemies. Slicing through them with the Beam Katana isn’t as satisfying as before because of the mostly top-down perspective. Well-written visual novel sections offer some classic Suda51 humor, but it’s not enough to elevate Travis Strikes Again to more than just a monotonous, disjointed hack and slash game.
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As an unapologetic Suda51 and No More Heroes fan, it’s such a letdown to have to pen these words after finally, finally seeing one of my favorite franchises resurrected on the Switch. While I dug absolutely every facet of the game's aesthetics and the fact that I was finally able to get more No More Heroes after such a long wait, I didn't quite want it in this format. While it was clear at the start that this wouldn't be a core entry in the series, it's also bereft of much of what makes No More Heroes such an unforgettable...
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