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The game’s most frustrating moments for me came when it prompted me to do something without including the button. I got very confused when asked to use the darkness spell to go invisible, for example. And the platforming puzzles became exponentially more frustrating as they got more complicated. The swimming...

Nicola Kapron·March 3, 2026
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Overall, Esoteric Ebb does a great job of applying aspects of its influences into its own splendid package. The experience is one that is full of surprises and delightful in its own way. While not for everyone, the game is sure to be memorable for those who enjoy the genre...

Michael Chow·March 2, 2026
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You spend a lot of time in Pokopia just messing around, but it adds up to something satisfying. Making habitats, befriending Pokémon, exploring, and cleaning up the environment all feel like little tasks at first. But they slowly turn into something more significant. It’s a smooth process that feels perfectly...

James Paley·March 2, 2026
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Ys X: Proud Nordics feels like a greedy, poorly timed release. But it’s a vastly improved version of an already excellent game. Ys X: Nordics was one of the lesser Ys games, but the changes in Proud Nordics have now put it in the upper echelon of Ys games. There’s...

Stephan Adamus·February 27, 2026
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Resident Evil Requiem amalgamates its two entities into a cohesive, demonic monster, resulting in one of the series’ most complete entries to date. From its tense, immersive exploration that highlights vulnerability to its visceral combat that revels in brutality, it delivers a nightmare that feels both refined and feral. A...

Jaz Sagoo·February 25, 2026
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In the end, Mewgenics stands as a confident, content-rich tactical roguelite that rewards curiosity, patience, and perseverance. Its deep combat, endless variety, distinctive visuals, unforgettable soundtrack, and unapologetic humor combine into a game that feels uniquely itself. It won’t be for everyone, but for those willing to meet it on...

Rhett Waselenchuk·February 19, 2026
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Generally speaking, Styx: Blades of Greed’s move to a more open world is a good choice and plays to the title character’s strengths. Intricate level design and challenging stealth are matched by Styx’s new and returning toys. Apart from some technical misfires and my personal gripes with a few mechanics,...

Mark Steighner·February 18, 2026
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God of War: Sons of Sparta is a well-designed, albeit conventional, Metroidvania. Combat encounters are enthralling, especially as the game progresses and enemies unleash varied attacks that demand specific methods of evasion. New abilities expand your offensive arsenal, adding further layers to each encounter. While the platforming and puzzles benefit...

Jaz Sagoo·February 15, 2026
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While it doesn’t have the shock value novelty of the first game, High on Life 2 makes up for it with ambitious level design, polished movement, and a more grounded, coherent narrative. All the fun of the first game’s talking guns and wicked humor remains, entertainingly voiced and paired with...

Mark Steighner·February 14, 2026
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Despite some of its frustrations and limitations, I mostly liked what Crisol: Theater of Idols is going for. The world is thoroughly conceived, impressively full of surreal detail and dark atmosphere. The game has at least one interesting combat trick to mess with, too. A sequel or big update might...

Mark Steighner·February 14, 2026
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RIDE 6 represents a significant leap forward for the franchise, elevating both its technical performance and overall scope. Milestone has carefully balanced accessibility with authenticity, broadening the game’s appeal without compromising the realism longtime fans expect. It’s an impressive achievement. One further reinforced by the studio’s clear commitment to ongoing...

Lou Sytsma·February 13, 2026
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Disciples: Domination does not upend what already works about the series. It moves Empress Avyanna’s narrative in a new direction and adds nuance and depth to all the game’s systems. There are a lot of mechanics at play, from combat to RPG-like elements to diplomacy, and they work together well...

Mark Steighner·February 11, 2026
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