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Destructoid

Destructoid is a Webby Award-winning video game-focused blog that was founded in March 2006 by Yanier Gonzales.

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However, impressive aesthetics and weighty mental gymnastics aren’t enough to compensate for puzzle design that becomes a slog before long. It’s a shame because Pneuma boldly asks questions about player agency, but in ways that are bogged down in tedium.

Brett Makedonski·February 26, 2015
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A fine game which presents a grueling challenge, Aaru’s Awakening is perfect for the player who thinks 2D platform games today just aren’t difficult enough.

Conrad Zimmerman·February 24, 2015
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Between its charming premise, beautiful graphics, and demanding gameplay, Harold is a winner in the end. Players who appreciate auto-running platform games should find it to be a fresh approach to the concepts found in such titles and a worthy challenge.

Conrad Zimmerman·February 20, 2015
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Outside of the sleek presentation and interesting world building, there’s nothing truly special about The Order: 1886. It’s a shame in many ways, because I’d love to see a more tactical style of gameplay in line with Valkyria Chronicles, or a more in-depth game in general using the same engine and...

Chris Carter·February 19, 2015
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Its greatest strength is the surprisingly poignant narrative about the muddy area between good and evil. I almost want to play through again to see how different choices will affect the later battles and the story’s conclusion, but at 25-30 hours for one playthrough and combat that wears thin toward...

Darren Nakamura·February 15, 2015
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There’s a lot to like in Total War: Attila. It offers a beautiful glimpse into a part of history that doesn’t get often explored, at least in strategy games. Pax Romana ends. The classic era fails and the peoples of the world are tumbled into a dark age. A long-sung...

Greg Tito·February 12, 2015
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There are still many mysteries of the Unterzee that I have yet to discover, and maybe I never will see everything there is to see. But that just makes Sunless Sea even more exciting for me. The realm of possibilities seems endless, and every time I set sail I find...

Ben Davis·February 8, 2015
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You can probably get a good three to four hours of gameplay out of Grow Home, and more if you decide to search for every crystal and seed. It’s relatively short, but it oozes charm and personality. I got more than enough enjoyment out of exploring the world, free falling...

Ben Davis·February 5, 2015
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It’s sure to capture the attention of anyone who sees it in action. Thankfully, the game more than backs up its aesthetic prowess with rewarding combat and exploration systems in place. While the combat hardly changes over the course of the adventure, Apotheon asks the player to apply their knowledge in such...

Patrick Hancock·February 3, 2015
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#IDARB reminds me of the core reason why I play videogames, the honest fun and good spirit of the design with the tight competitive gameplay make this a perfect game to sit back and let the world slip away. It has its flaws here and there, and it’s not got a...

Jason Faulkner·February 2, 2015
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Gunman Clive 2 has a few problems that newer gamers may have issues with, but this retro fan is more than satisfied. The $2.99 pricepoint is the cherry on top of this delicious platforming dessert.

Chris Carter·January 30, 2015
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Dying Light often boils down to “Zombies: The Videogame,” but it’s fun to flip around like a ninja and cause havoc while you shuffle from one mission to the next. For many of you out there, that’s basically all you’ll need.

Chris Carter·January 28, 2015
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