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Destructoid is a Webby Award-winning video game-focused blog that was founded in March 2006 by Yanier Gonzales.

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Titanfall has all of the pieces to make a very nice FPS puzzle — a wide variety of well crafted maps, a decent amount of familiar game modes, and a prestige system to hold the interest of veterans. In that sense, it’s a very welcoming game that many disenchanted genre fans...

Chris Carter·March 12, 2014
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Rest assured if you liked Dark and Demon’s you will like Dark Souls II. I was skeptical at first given the proposed changes, but ultimately I had an enjoyable time as I was aimlessly exploring its world and dying over and over to its bosses. Although the loss of Miyazaki...

Chris Carter·March 10, 2014
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If you don’t watch South Park that often, you most likely won’t enjoy The Stick of Truth as much as someone who does. The RPG elements are very serviceable but they’re not going to satiate most of the hardcore genre fans out there. It’s a good thing then that the rest...

Chris Carter·March 4, 2014
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Each new combination of guns and perks can create a brand new playstyle in order to keep things fresh. Tower of Guns is a beautiful marriage of two of my favorite genres, the first-person shooter and the roguelike. Now if you’ll excuse me, I have to get back to my...

Patrick Hancock·March 3, 2014
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Pac-Man Museum has a bunch of middling pieces, but the addition of Battle Royale is the icing on the cake. If you’ve never played Championship Edition before and thus do not have DX to compare it to, it’s a perfect way to re-acclimate yourself to the franchise, while you use Royale to spice up...

Chris Carter·February 28, 2014
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Basement Crawl is not only a broken, unfinished game — it’s also a poor one. It’s sad that given the situation with Hudson Soft and Konami, the chances of a PS4 port of a Bomberman game are slim to none. It sounds weird to be asking for yet another Bomberman game in 2014,...

Chris Carter·February 27, 2014
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I don’t mind on-rails shooters even in the modern era, but there are certain concessions that should be made to ensure that they’re not shallow. The fact that Rambo: The Video Game is being sold for almost full retail price is insulting, not to mention the fact that it feels mostly...

Chris Carter·February 25, 2014
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With a few more tweaks, Plants vs. Zombies: Garden Warfare would be a must-buy for pretty much any shooter fan out there. But even with its blemishes, I was incredibly surprised by the amount of depth the game has to offer on top of all of its charm. Hopefully EA will ease...

Chris Carter·February 25, 2014
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Thief is a great escape for those of you who yearn for more stealth experiences, but it doesn’t really offer up anything exciting. The story and characters are somewhat forgettable, most of the missions are straightforward, and the locales tend to blend together after a while. Having said that, there’s a...

Chris Carter·February 24, 2014
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Double Helix has really come into its own. Strider reminds me of a Shadow Complex with a much better combat system and a scaled-down exploration element. And that’s perfectly okay with me.

Chris Carter·February 18, 2014
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I think Double Dragon: Neon can be summed up perfectly using a jingle from one of the game’s Stances, titled “Training Wheels”: “Dad took off my training wheels, boy oh boy how good it feels!“

Patrick Hancock·February 14, 2014
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The Castle Doctrine is certainly an experience unlike any other, but I also find it hard to recommend since it’s so obtuse and seems to want to put new players at a huge disadvantage, increasing the skill gap between the best and the worst. Intense research and work must be...

Patrick Hancock·February 8, 2014
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