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Destructoid is a Webby Award-winning video game-focused blog that was founded in March 2006 by Yanier Gonzales.

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Nothing in Gal*Gun 2 tries to go beyond what the series has done before. Many parts don’t even keep on par. Changing the structure of the campaign helps pad the play time, and it’s still a silly, relaxing, and quirky experience with bizarre elements that are beyond explanation — hit...

CJ Andriessen·April 11, 2018
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Extinction is a good blueprint for a more interesting game. I came in excited to slice up some giants, but after the fifth rote exercise I was kind of over it. There are some flashes of brilliance every now and then but the over-reliance on the core energy meter idea...

Chris Carter·April 9, 2018
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By contrasting a relatively-large adventure against a relatively-brief time frame, developers JW, Kitty, Jukio, and Dom found a unique piece of game design that’s incredibly effective. Everything about Minit should feel overwhelming. It doesn’t. Instead, everything feels attainable in due time. There’s this weird and perfect harmony about knowing you’re rushed and...

Brett Makedonski·April 3, 2018
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NIS delivers the weird yet again with Penny-Punching Princess, a fun little arcade romp that just escapes the danger of staleness. Stretched a little too thin but a lot of people are going to be enjoying this one with a price drop.

Chris Carter·April 2, 2018
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Far Cry 5 is a solid first-person shooter set in a vibrant, breathtaking location. It plays well, looks great, and is packed with enough content to keep players invested in Hope County for a good, long while. Though Joseph Seed and Eden’s Gate work better in theory than in practice,...

Ray Porreca·March 26, 2018
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Ghost of a Tale is a gorgeous, fun adventure that can occasionally be bogged down by frustrating and repetitive mechanics and it’s come a long way since entering Early Access in 2016. It doesn’t quite fill the stealth game hole that Thief left me with, but I hope we haven’t...

Rich Meister·March 23, 2018
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The foundation is great. The fundamentals are there. It doesn’t take much imagination to see how this game could blossom into something magnificent. But so long as it’s missing long-term depth and incentives to stick around past the first few weeks, Sea of Thieves will feel like a missed opportunity.

Jordan Devore·March 23, 2018
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There are five acts of this game. While I’m sure some of my concerns like janky animations and a lack of interesting exploration options can be addressed, I think that most of the game’s issues will plague each and every episode. They can’t shake the bad voice acting. Maybe they can...

Patrick Hancock·March 21, 2018
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Pato Box is one of the most unique titles I’ve played in some time. It has its share of problems, with an unorthodox style that might not be to everyone’s taste, but feels destined to acquire a cult following. Though quite flawed, it still has the ability to get the...

Chris Moyse·March 19, 2018
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This is Assassin’s Creed finally catching the dragon that it has been chasing for a decade. At long last, it has nailed the balance between outlandish and plausible. Because of the period’s close ties to mythology, it makes sense for Bayek to travel to the ethereal. It’s thematically consistent with the...

Brett Makedonski·March 16, 2018
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Burnout Paradise Remastered isn’t really worth grabbing if you already have the original. Hell, said original is even backward compatible on the Xbox One right now. Without any prior experience though I would absolutely give Paradise City a spin — even with its faults, it’s still one of the most...

Chris Carter·March 15, 2018
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Vermintide 2 is an improvement over its predecessor with more beautifully designed sprawling levels, more varied enemy types, an addictive loot system, and a whole lot of character skills to try out. The sequel is at its best when it’s creating tense moments, even if it can quickly get a...

Rich Meister·March 15, 2018
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