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Minit
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Minit

byKitty Calis2018

Minit is a peculiar little adventure played sixty seconds at a time.

Release Date

April 2, 2018

Developer

Kitty Calis, Jan Willem Nijman, Jukio Kallio, Dominik Johann

Publisher

Devolver Digital

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Minit Reviews

Professional reviews from gaming critics

No summary available

Apr 3, 2018 Read Review

There's lots to it, even if it's not the longest game. So many puzzles, challenges, collectibles and details to discover, along with fun chatter and nifty ideas. Sections seem impossible, then suddenly so possible, super-quickly, and whenever you're stuck somewhere there's always another unexplored direction to head in, or a previous area you may now be equipped to conquer. It's very charming, a lot of fun, and perhaps most importantly, executes its central conceit with deftness.

Apr 4, 2018 Read Review

By contrasting a relatively-large adventure against a relatively-brief time frame, developers JW, Kitty, Jukio, and Dom found a unique piece of game design that’s incredibly effective. Everything about Minit should feel overwhelming. It doesn’t. Instead, everything feels attainable in due time. There’s this weird and perfect harmony about knowing you’re rushed and also not caring. It’s liberating. I could keep gushing about Minit but, given the source material, this review is already too long.

Apr 3, 2018 Read Review

This is a refreshingly unique take on the old school swords and sorcery genre. The time trial aspect may turn some players off, but it's a challenge that is actually a joy to play.

Apr 18, 2018 Read Review

Minit’s conceit is so simple and so straightforward, I thought I’d tire of it immediately. But I was dead wrong. What starts a little slow (and a bit frustrating) quickly turns into a fast-paced and rewarding experience that borrows as much from Super Meat Boy’s unrelenting speed as it does from early 2D Zelda’s gameplay.

Apr 4, 2018 Read Review

Take a minute to find out if this sixty second adventure from JW, Kitty, Jukio, and Dom and Devolver Digital is right for you.

Apr 3, 2018 Read Review

I’m just nit-picking though. It’s always great to see a videogame try and do something different, and Minit does so with gusto: it takes a tried-and-tested formula and turns it on its head with one very simple mechanic. It makes a standard adventure game into a test of memory, of patience, of skill, and even though it’ll frustrate you, it’ll have you coming back for “just one minute” time and time again. It isn’t perfect, but considering that Minit was made by a team of just four, there’s plenty to be impressed with.

Apr 3, 2018 Read Review

There is time to kill today.

Apr 3, 2018 Read Review

A great high-concept adventure that borrows liberally from old school Zeldas but has plenty of unique ideas of its own.

Apr 4, 2018 Read Review

Minit is the adventure game distilled down to its purest and simplest form. Developed by a team of independent developers whose combined credits include Horizon: Zero Dawn, Celeste, and Nuclear Throne, this is a top-down, open world adventure game you play a minute at a time. It doesn't sound like it should work, but it somehow does through a mixture of a cleverly structured world and straightforward design.

Apr 3, 2018 Read Review

Minit is an experimental game at heart, and in many ways it’s a successful one. The innovation of the time limit adds a whole new dimension to the stripped back Zelda-like gameplay and the death mechanic makes travelling around the world as much of a puzzle as an arcade adventure. While it is a short game, increasing the playtime further would stretch the central mechanic to breaking point. On the one hand it is a game that deserves a great deal of attention for its experimentation with traditional genres and mechanics, but it never quite breaks free of feeling like a prototype. In many ways, ...

Apr 20, 2018 Read Review

A cute, cruel adventure where your character dies every sixty seconds.

Apr 3, 2018 Read Review