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Game Informer

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Kojima Productions has proven it is good at sequels. Metal Gear Solid 2: Sons of Liberty was an incredibly impactful game that remains my favorite from director Hideo Kojima and his team. As a result, I went into Death Stranding 2: On the Beach with high expectations. Continuing the story...

Kyle Hilliard·June 23, 2025
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At reveal, Nintendo Switch 2 Welcome Tour seemed like a charming way to learn about the tech of the Switch 2. A lovely journey through the hardware that would feature some fun tech demos and minigames to show you what your new system could do. And then, like many others,...

Kyle Hilliard·June 10, 2025
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For some family and friend groups, Mario Kart is an institution – a foundational memory of competition, silliness, and fun that has endured for decades of new tracks, racers, and games. That reputation for entertainment is at no risk of being lost by the arrival of Mario Kart World, which...

Matt Miller·June 10, 2025
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DLCs rarely get their hooks in me. While I enjoy the add-ons I do play, few reach beyond a reminder that the base game is good and this is more of that – what I’m looking for usually lies in the hopeful sequel. Lies of P’s new Overture DLC, with...

Wesley LeBlanc·June 6, 2025
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I was skeptical of Elden Ring Nightreign when I first learned of it. Elden Ring is a masterpiece, and though I yearned for yet another visit to The Lands Between, doing so in a run-based roguelite format with a battle royale-style circle closing in on me wasn’t my first choice....

Wesley LeBlanc·May 28, 2025
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The Turtles have a long history in video games, and the spectrum of quality for those projects is all over the place. Strange Scaffold has opted for a novel departure from expectation with Tactical Takedown, taking the four radical green brothers into a grid-based tactical affair that still aims for...

Matt Miller·May 23, 2025
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Blades of Fire developer MercurySteam has a fascinating trajectory. Amidst excellent releases in the Castlevania and Metroid franchises, MercurySteam interrupted its strong run with a few disappointing releases. All of that is to say, its output has been inconsistent. Blades of Fire, sadly, falls on the lower end of the...

Kyle Hilliard·May 23, 2025
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"No two runs are the same" is an oft-spoken line in reference to roguelikes, and it has perhaps never been more true than with Monster Train 2. With five new Clans, new card types, and a side mode of dimensional challenges, every run is distinct, but combat never becomes less...

Charles Harte·May 22, 2025
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As a pioneer of the first-person shooter genre, Doom laid the foundation for its contemporaries but has also never rested on its laurels. Doom 3 steered the franchise toward survival horror. The 2016 reboot dared to revisit and refine the old-school formula in an era of Call of Duty-likes. Doom...

Marcus Stewart·May 14, 2025
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"Cozy" and "horror" seem like words with opposing definitions, but developer MoonHood Studio has repeatedly marketed its debut game, The Midnight Walk, as a cozy horror game. I understand where the studio is coming from; despite jump scares and chase sequences, the Tim Burton-esque art style is nostalgic, reminding me...

Charles Harte·May 8, 2025
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In 2020, Journey to the Savage Planet offered enticing exploration and inventive combat as you scoured an unaccommodating alien planet for resources and catalogued its inhabitants. Five years later, Revenge of the Savage Planet delivers the same basic concept, but thanks to a new third-person perspective, multiple planets, and a...

Brian Shea·May 6, 2025
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Drawing on some of the best traditions of precision platformers and physics-based puzzle games, Bionic Bay is a surprising and novel release managing the rare feat of consistent and rewarding gameplay from beginning to end. Stack in a speedrunner’s dream of an online mode, and there’s a lot packed in....

Matt Miller·April 25, 2025
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