Game Informer
Over 30 years celebrating the best of games in print and online.
Latest Reviews
Pentiment
The best stories in video games manage to fuse narrative, art, and gameplay in a way that elevates all three. Pentiment, the latest from Obsidian Entertainment, is a perfect example of this, telling a deep, complex story about religion, truth, and history in the form of a book, which the...
Somerville begins with a peek into the life of a young family and their dog. Everyone fell asleep watching TV on the couch, but the curious toddler gets themselves into some inconsequential trouble, forcing the family into their routine. Both the child and dog need to be fed and the...
Puzzle-solving takes up much of our everyday lives, whether we realize it or not. Cleaning a messy junk drawer to make everything fit neatly or categorizing a bookshelf presents subtle mental exercises that flex our logical thinking and creativity. A Little to the Left shines a light on these ordinary...
Without spoiling the ending of Village, the story left off in a way that created some big, interesting questions about the future of Resident Evil. From its beginning, the series has never claimed a singular protagonist, but moving forward, it seemed Ethan’s daughter Rose was going to be an important...
To call the 2018 God of War a sequel almost does it a disservice. Yes, it was a continuation of Kratos’ original multi-game journey, but it placed him and a new family in a foreign world to reflect on his past and try to secure his future. Kratos’ journey to...
I don’t envy the developers of puzzle games. They have to create puzzles formidable enough to be challenging and exciting, but not so much that the player feels more burdened than empowered. The best walk that line almost perfectly, and The Entropy Centre is chock full of them. But The...
Call of Duty: Modern Warfare II is a very unpleasant game. Like every Call of Duty game, the majority of time spent playing involves either killing or being killed in horrendous ways, for one thing, and there’s a natural revulsion that comes from seeing so many gouts of blood shooting...
Bayonetta 3
By the end of Bayonetta 3's third chapter, it's operating on a scale that dwarfs most video games. Buildings twist and crumble like flimsy plastic, giant craters pock-mark the earth, and mountain-sized creatures level entire cities; the bombastic culmination of an opening three hours that feel like they're running a...
One of my biggest gripes with the mainline Borderlands series is its humor. I’ve had some good laughs while playing, but Borderlands’ jokes land more like a shotgun blast where some hit and others don’t. That’s okay in bursts, but shotgun blast after shotgun blast can get exhausting. Telltale Games’...
Going into A Plague Tale: Requiem, developer Asobo Studio’s follow-up to 2019’s A Plague Tale: Innocence, I was prepared for the usual jump in quality and scale that most sequels embrace. I underestimated just how significant that leap would be, though. Calling Requiem a standard sequel is a disservice; Asobo...
FIFA 23
Much like my Liverpool fandom over the past 20 years, I vacillate between happily obsessive and begrudgingly bewildered with FIFA. Like Liverpool, when FIFA works like a well-oiled machine, play on the field is beautiful, slick, and drives my football-loving brain to elation with dopamine hits. However, FIFA 23 feels...
Once you get past its bizarre name, Dorfromantik offers simple, relaxing sessions of tile-matching puzzle goodness. Connecting hexagons to build pretty landscapes offers the thoughtful strategy of a city-builder to provide a stimulating yet overwhelmingly Zen atmosphere.

















