Game Informer
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Game Informer

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In many ways, Agents of Mayhem feels like a child smashing action figures together and making explosion sound effects. On one hand (the one holding the bad guy), the game is a shallow rumination on good versus evil. On the other hand (the one holding the hero), it’s silly in...

Kyle Hilliard·August 15, 2017
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Observer begins like many classic mystery stories: with a phone call. Detective Daniel Lazarski is in his patrol car when he receives a desperate distress call from his estranged son, Adam. Tracking down the signal, Lazarski races through the futuristic and corporate-controlled Fifth Polish Republic to find the call coming...

Javy Gwaltney·August 14, 2017
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Housemarque has made its named developing fast-paced arcade shooters like Super Stardust, Resogun, and Nex Machina. These games delight in colorful explosions, velocity, and thumping soundtracks. The developer’s latest, Matterfall, has all those qualities, but also stands apart from the pack with its interesting combination of twin-stick shooting and platforming.

Javy Gwaltney·August 14, 2017
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The original Nidhogg found a creative, fun take on the fighting genre. Its acrobatic combat and aesthetic simplicity were part of its charm, which makes adding complexity without souring the experience a difficult task. Nidhogg 2 handles it well, adding substantive new ways to engage your opponent without losing what...

Suriel Vazquez·August 14, 2017
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Following Sonic the Hedgehog's meteoric rise to prominence in the early '90s, Sega tarnished the franchise's once sterling reputation with a long string of mostly disappointing entries. With Sonic Mania, Sega wants to wipe away the last couple of decades and give fans a true successor to the beloved Genesis...

Brian Shea·August 14, 2017
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LawBreakers is a smart arena-shooter that hearkens back to the early age of digital slaying, where mobility is essential, battles are decided in split seconds, and skill determines who thrives and who dies. Despite putting critical pieces together to deliver tight action and unique play styles, LawBreakers lacks a sense...

Daniel Tack·August 11, 2017
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Games can transport us to imaginary worlds, but even within fantastical settings, we rely on certain information to help us play and process the experience. Games tell us who our enemies are, which doors are locked, and when we’re going in the wrong direction. Hellblade: Senua’s Sacrifice also gives you...

Joe Juba·August 8, 2017
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Telltale’s unique take on Batman’s lore was mostly successful in the first season. Villains transformed into allies, and everyday nobodies emerged as unexpected threats, all as Bruce Wayne’s sanity was tested. From Lady Arkham to Two-Face, a key theme in the story was duality. Almost every prominent figure had an...

Andrew Reiner·August 7, 2017
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You are alone on a faraway planet, and a strange piece of technology is your only way to survive an alien frontier teeming with unfamiliar creatures. Slime Rancher’s set-up may sound like a tense sci-fi shooter, but the reality is far more relaxing. This easygoing simulation from developer Monomi Park...

Joe Juba·August 2, 2017
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Tensions run high as I hear the gong sound and the horde descends on my position. I've repeatedly tried to get through this area, but something always goes wrong. Maybe this time will be different; I've upgraded my health and melee damage, and I've learned the enemies' patterns. After slicing...

Brian Shea·August 2, 2017
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In a genre as crowded as the MOBA, games live or die in the details. Because of their extended learning curves, these minor difference matter more than in most other kinds of games. Though Gigantic ticks off many of the boxes that players might want from a MOBA, it also...

Suriel Vazquez·July 28, 2017
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Nintendo’s Miis have been dependable company ambassadors for more than a decade. Would Wii Sports have been nearly as much fun if you couldn’t bowl with cartoon versions of your family? As avatars they’ve been utility players, gamely participating in whatever action Nintendo has thrown at them, whether it’s losing...

Jeff Cork·July 28, 2017
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