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Upon its initial release in 2006, few games could match the pure visual grandeur of Gears of War, and the cover-based shooting mechanics were similarly novel. Cut to 2015, and the remake may not have the graphical chops to compete with the very best in the business, but The Coalition’s...

Matt Miller·August 26, 2015
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Announced in 2012 as a Move-based PS3 game, Until Dawn has undergone a number of delays and design changes during its prolonged development. Normally, such production woes are a bad omen for the fate of a game, but Until Dawn doesn't just limp to release like a bloodied survivor; it emerges as an excellently...

Jeff Marchiafava·August 24, 2015
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Football is the perfect mix of brain and brawn. Split-second smarts are needed to read and execute a play correctly, but superior physical skills determine what ultimately happens. However, in Madden, despite the myriad controls and required stick skills, playing offense used to be mainly about calling the right plays and recognizing defenses. This...

Matthew Kato·August 24, 2015
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With titles like Dear Esther and Amnesia: A Machine for Pigs, developer The Chinese Room has been a pioneer in the field of interactive storytelling. Restrictive linearity has been a weakness of the studio's titles, but Everybody's Gone to the Rapture allows players to meander off and explore the aftermath...

Tim Turi·August 10, 2015
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My hands are cramped claws. For the last several hours, I've been sneaking through asteroid tunnels and the guts of derelict dreadnaughts, shooting down imperial patrols in dogfights so intense that I've unwittingly gripped my controller tight enough to turn my fingertips white. Galak-Z can be a painful experience at times, but the white-hot...

Ben Reeves·August 6, 2015
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The original N helped kick-start the indie precision platforming movement, and N++ is the same gameplay refined to a polished sheen and expanded to the point of near infinitude. Control and movement are as precise as any platforming fan could ask for, and the number of levels and challenges are...

Matt Miller·August 6, 2015
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Rare occupies an important place in gaming history, but the quality of the studio’s output has been spotty in recent years. Work on Xbox 360’s avatars and games like Kinect Sports make it easy to forget why Microsoft bought the legendary developer in 2002. Rare Replay serves as a reminder...

Kyle Hilliard·August 3, 2015
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In recent years, a wellspring of modern adventure games have bubbled up attempting to recapture the magic of yesteryear's point-and-click titles. Modernizing a genre built upon abstract puzzle logic, trial and error, and frequent backtracking is a tall order, but The Odd Gentlemen have found a solid balance in the...

Tim Turi·July 28, 2015
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In previous Life is Strange episodes, developer Dontnod has proven that it's not afraid to tackle complex issues, such as abuse and suicide. Most developers wouldn't dare touch these subjects, but Dontnod keeps pushing even further with them. Sometimes that doesn't make it an easy game to play. In Arcadia...

Guild of Dungeoneering places you in the position of a guild manager in a hand-drawn world – it’s up to you to woo new recruits, build up a massive base of operations filled with adventurers and buffs, and use your powerful team (one at a time) to head out into...

Daniel Tack·July 27, 2015
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Tembo is on a mission. An evil military force has taken over, and it’s up to this peace-loving pachyderm to come out of retirement and stomp them out – permanently. After applying some Rambo-style face paint and getting airlifted to the front lines, the giant is ready to flatten the...

Jeff Cork·July 22, 2015
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Journey releases on PlayStation 4 today, which as good a reason as any to revisit our March 2012 review of the PlayStation 3 version of the game. If you've been waiting to play Journey, now's a great time to explore the desert. For more on the PlayStation 4 version of...

Matt Miller·July 21, 2015
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