GameWatcher
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GameWatcher

GameWatcher is a games media site focusing on Strategy and Horror Games.

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Road Not Taken might not always be successful in making players feel remorseful for paths avoided, but the game itself stands as one journey that at least everyone should attempt; if only to expose themselves to the game’s frustrating, yet undeniably fresh idiosyncrasies.

John-Paul Jones·August 11, 2014
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I feel a little caught in the middle with Back to Bed. It’s a very stylish looking game with a unique surrealist bent but the puzzle mechanics don’t feel developed enough to fully engage me yet. The payoff for finishing the game isn’t enough to make some of the levels...

Adam Standing·August 11, 2014
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While we’re certainly not starving for Action RPGs these days Sacred 3 does manage to stand out. A poorly-told story with odious voice-acting, crushing linearity, a total lack of customization right down to clothing and levelling upgrades, and an absolute distain for single-player gamers are its biggest faults. None of...

Chris Capel·August 1, 2014
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Which is what it suggested here: Play on easy. While it does have problems in relation to its original difficulty, some of the situations presented here are just too unique to pass up. Nearly the whole of Gods Will Be Watching relies on your ability to act within situations, but...

Stevie Grant·July 25, 2014
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The rare occasions where previous Planeswalkers iterations shine through.

Joe Donnelly·July 24, 2014
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OlliOlli is the very definition of a love it or hate it game, and I apparently came down on the wrong side of that equation. I fully acknowledge that OlliOlli is not my kind of game and there are plenty of gamers and reviewers who already love it, but unfortunately...

Chris Capel·July 22, 2014
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Infinity Runner is a strange beast. If this was a review of an iPad version then I would probably feel more favourable towards it but here, on the PC, a game as casual and potentially frustrating due to the nature of genre, feels out of place. Unless torturing your reflexive...

Adam Standing·July 17, 2014
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It means that for all Whispering Willows’ atmosphere it can’t deliver what it sets out to achieve. I don’t often say games need to be longer but here, the experience needs more locations, more detail and more time to fill out its fiction to be able to tackle the themes...

Adam Standing·July 14, 2014
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Pick a showdown. Any showdown.

Chris Capel·July 10, 2014
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While in my opinion it has a few flaws that hold it back from true all-time-classic status Divinity: Original Sin is an excellent, beautifully designed and engaging RPG that absolutely never gets boring. The main story could be better told, companions could be more interesting (and just more), and while...

Chris Capel·July 8, 2014
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MotoGP lacks the polish and sheen of the expensive-but-it-shows car racing games that dominate the genre. If your primary attraction to racing games is the visual thrill and stylish presentation, you’ll be best served elsewhere. Fortunately, as a racing experience MotoGP is up there with the best. With a driving...

Michael Johnson·July 7, 2014
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It makes progression through the long and winding career mode a touch tedious despite the excellent racing experience the game crafts. The more you play it the more it feels like a patched version of previous entries and less like a new iteration of the series. It doesn’t mean you...

Adam Standing·June 30, 2014
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