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Sonic and SEGA All-Stars Racing may not have a whole lot in the gameplay department that it can call its own, but Sumo Digital took what worked and built a SEGA-themed experience that captures what makes the company's games so memorable. This racer is surprisingly deep and robust, and even...

Craig Harris·February 24, 2010
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If you fancy yourself a fan of either turn-based strategy games or heady board games, you'll definitely want to check out Greed Corp. The fact that you have to destroy the ground beneath your feet in order to harvest resources makes for some fascinating choices. It's designed for...

Daemon Hatfield·February 24, 2010
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Aliens vs. Predator could have been a truly great game. It’s there, you can almost feel it, but it’s constantly ripped away from you because of some poor design decisions and a general lack of quality that keeps the game from having that triple-A feeling. It’s by no means a...

Nate Ahearn·February 19, 2010
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A smattering of memorable moments in 50+ hours of game time simply isn’t good enough for me to be able to recommend Star Trek Online to MMO fans. It’s quite a gorgeous game, but that novelty evaporates, and what’s left is repetitive, and simple in all the wrong parts. Hardcore...

Nick Kolan·February 17, 2010
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Tropico 3 combines a very good city building game with an intriguing political game. In that regard, it's fairly unique in the 360 catalog. The city builder portions are driven by lots of logical choices and consequences that leave the player feeling free to explore their own paths to success....

Steve Butts·February 12, 2010
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Heavy Rain is a hell of an experience. Its controversial control scheme actually works really well in allowing the fantastic story to dictate how events play out, and many of the game's scenes will keep you on the edge of your seat. It starts slow and the presentation isn't perfect,...

Chris Roper·February 10, 2010
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It's going to be a familiar experience for anyone that played the original, but BioShock 2's improvements to gameplay and its more focused storyline make for a game that's more playable and easier to digest. Some of the sense of awe and mystery is lost in transition, but the strength...

Charles Onyett·February 9, 2010
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The original No More Heroes was a fun game with obvious flaws that set the experience back. Suda took a step back, figured out what worked, and delivered on the game's original strengths. Desperate Struggle blows it out of the water with a more streamlined experience, far more charm and...

Mark Bozon·January 22, 2010
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Dark Void is all over the place. The story’s never explained adequately, the combat’s pretty much always a chore, and flying isn’t nearly as fun as it should be. I don’t hate Dark Void, but I don’t care for it, either. This is one of those titles that just exists;...

Greg Miller·January 20, 2010
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Lackluster action sequences, brain-dead AI and limited gameplay features really cripple the port of Army of Two: The 40th day on the PSP. While the game does feature morality moments, good dialogue and a variety of environments to fight through, the action is so basic and repetitive that the...

Jeff Haynes·January 12, 2010
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Just as War is on a quest to alter how he's perceived, it seems Darksiders itself is on a quest for its own identity. It draws heavily from mechanics established in the 3D Legend of Zelda games and mixes in a forgiving combat system along with elements from a host...

Charles Onyett·January 5, 2010
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This two-part swansong for the tenth Doctor proved a fitting, albeit uneven, send-off for the Tennant's incarnation of the character.

Orlando Parfitt·January 4, 2010
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