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Total War: Three Kingdoms should serve as the example for all games of its breed going forward. The campaign design is brilliant, full of character, and tells a cohesive, historical-feeling story with satisfying act breaks and unexpected turns of fortune. The improvements to performance and optimization over its predecessors almost...

Leana Hafer·May 16, 2019
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With its large open world and vast array of upgrades to earn, Rage 2 feels very much like an antidote for Far Cry fans who have overdosed on that particular style and want a new take on the large-scale shooter-RPG idea. Though Avalanche hasn’t quite figured out what makes a...

Dan Stapleton·May 13, 2019
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A Plague Tale: Innocence’s story of two orphans surviving in a world ravaged by the Black Death is compelling and the stealth gameplay that runs through it is fine-tuned, but the rat-infested world looks more dangerous than it actually is. Everything from the alchemy abilities to the layout of levels...

Steven Petite·May 13, 2019
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That means my recommendation is decidedly mixed and conditional on how you like to play. If you plan on playing in handheld, you’re pretty safe. But if you want to play on the TV from the couch, you’d be better off breaking out your last-gen console to revisit the best...

Close to the Sun is one of the best examples of the “walking simulator” style of adventure game I’ve seen in quite some time. It does a wonderful job of blending the visual style of BioShock with the tense atmosphere of Outlast and slow-paced world-building of Everybody’s Gone to the...

Risk of Rain 2’s early access hooked me with its fluid 3D action and distinct classes, and held my attention long after I’d seen everything it had to offer with its berserk roguelike progression, and the ability to squad up with friends. It’s networking woes could use some TLC, but...

James Duggan·April 26, 2019
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The amount of detailed, strategic stuff crammed into Imperator: Rome is equal parts impressive and daunting. It can come across at some times as rich and rewarding, and other times as crowded and chaotic. I suspect I’ll still be discovering new things about it even a hundred hours in, but...

Leana Hafer·April 25, 2019
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Days Gone feels bloated, like a movie that goes on for an hour longer than it needs to or should’ve. It’s messy and confused, but peppered with genuinely thrilling encounters with rampaging hordes of zombies and occasionally breathless firefights. There’s a good game in here somewhere, but it’s buried in...

Lucy O'Brien·April 25, 2019
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The best way to experience World War Z is to fire up your microphone and find yourself a four-person crew to play through its brief but fun campaign. It’s rare to see it go beyond the roots of its very clear inspiration, and there’s not a whole lot of variety...

Michael Koczwara·April 24, 2019
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The Elder Scrolls: Blades is a visually impressive mobile game, and its satisfying combat provides just enough variety to at least partially salvage an otherwise repetitive and lackluster adventure. While technically an Elder Scrolls game, this watered-down version of Tamriel has very little to do with the RPGs it’s based...

David Jagneaux·April 23, 2019
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It’s a rare fighting game that hits just about every note as strongly as Mortal Kombat 11 does. Everything from its methodical and deep combat to its fantastically absurd story mode and its rock-solid netcode, right down to its extraordinarily comprehensive tutorial is absolutely exceptional. It’s only when you get...

Mitchell Saltzman·April 22, 2019
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Katana Zero’s time-bending samurai action is the star of the show here, but its unique presentation and entertaining dialogue go a long way in supporting a plot that suffers from feeling like it’s saving its best ideas for a sequel. As action games go, Katana Zero’s shorter length makes it...

Mitchell Saltzman·April 18, 2019
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