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Latest Reviews
Door Kickers: Action Squad is a loud and violent alternative to the more tactically-minded original. The time spent in Early Access brought additions that translate into needed variety. In its best moments, it feels like an awesome action movie in which you kick doors down, kill wrongdoers and save the...
Guacamelee! 2
If there’s something to leverage against Guacamelee! 2 it’s, without a doubt, the fact that it plays things safe. There’s no paradigm shift to talk about, as it doubles down on what made its predecessor great. That being said, it successfully capitalizes on the first game’s strengths, polishing visuals, making...
Part of the enjoyment of this type of games lies in discovering how various systems work and interact with each other and there’s a large amount of that in Graveyard Keeper. But there’s also a lack of properly relaying needed information and a tendency of stalling one’s ability to progress...
Anamorphine
In truth, there is some good use of visual metaphors signaling how someone with depression closes themselves off from others, and how one’s mental state decays when faced with trauma. These good moments are few and mostly clumped together in the game’s final moments, when things start to ramp up....
Mothergunship
Once the campaign’s over, Mothergunship offers more difficult levels to grind. Given how they’re just about the right length, dipping in for short sessions of fast-paced action continues to feel satisfying. But even so, the repeating room layouts and enemy compositions don’t take long to make themselves noticed, adding an...
Vampyr
There were few moments in my time spent with Vampyr when I didn’t feel indifferent to what was going on. Its setting tries to create a dark, ominous atmosphere but only manages to be drab. Secondary characters more often than not feel like checklists instead of people, giving little natural...
Moonlighter
There’s a satisfying loop to Moonlighter, where dungeoneering feeds into shopkeeping which then increases Will’s abilities as an adventurer. It’s easy to lose track of time and turn one extra run into several as you brave dungeons both lively and ominous, brought to life with delightful pixel art and an...
FAR: Lone Sails is an excellent journey through silence and desolation, across a world whose history is told through glimpses of what remains. The bond that forms between vehicle and protagonist is expertly highlighted in a number of its moments, while the journey itself is brilliantly paced. Its puzzles aren’t...
Omensight
Omensight tells a story that’s worth discovering, and digging for the truth is ultimately rewarding, if a bit easy. The standard gameplay linking these bits together, however, fails to hold up until the end. It undoubtedly does the job for the first part of the game, but gradually dries out...
Hide and Seek pushes the story forward and ends on an interesting cliffhanger that raises a lot of questions. The heavy focus on puzzles over decisions and optional choices provide less variety than episode 1. What Hide and Seek accomplishes is providing a variety of puzzles that take advantage of...
Where the original title was a triumphant return to Infinity Engine-style cRPGs, there are many moments when Pillars Of Eternity II: Deadfire feels like it’s just going through the motions. It’s a better looking beast, with more voice acting done by a band of actors who’re able to infuse life...
City of Brass
City Of Brass is a first person rogue-lite with personality stemming both from its exotic location and the satisfying interplay between whip and scimitar. It makes good use of tried and tested rogue-lite elements while infusing some flavor of its own into the recipe. The Blessings and Burdens system is...

















