Rock Paper Shotgun
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Rock Paper Shotgun

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Stories Untold is bleak and disturbing, novel and experimental, and most importantly when doing all that, very clever. It’s smarter than you’ll realise, in fact. And why it's smart is all in the experience of playing, not to be given away in the process of reviewing. A pain in the...

John Walker·February 28, 2017
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1. I'm new to all this. Tell me whether this is where I want to be. 2. I've been here before. Tell me what's changed. Tell me whether I can trust this. 3. [Anamnesis] Let the memories come. 4. [Smashing] My time is short. Brute-force my way straight to a conclusion.

Alec Meer·February 28, 2017
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I have so, so much more to say about it, and it feels mad that I only really mention the three friends so far into this review, then don’t talk about them. But that’s important, that’s me remembering to allow you the same blank slate I started with too. I...

John Walker·February 27, 2017
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Eventually, the game ended when I got a wisdom victory of my own (one minor complaint is that this always seems to be the easiest route to victory). I had researched my little Viking heart out and achieved all the blessings of the gods. But, tellingly, I still clicked “keep...

Brendan Caldwell·February 27, 2017
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Halo Wars 2 is simultaneously conservative and inventive. It’s definitely trying to evoke traditional RTS games – which is not entirely a bad thing given the recent dearth of them – especially when it comes to the campaign, but elements like base construction and Blitz mode make it stand out...

Fraser Brown·February 20, 2017
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I completely love it. This is such a smart game, cleverly delivered both in style and execution, taking familiar puzzle ideas and making them feel bewilderingly original via its split-screen single-player co-op. I'm 31 levels into its 50 or so, and I'm currently completely stumped, but working at it. What...

John Walker·February 16, 2017
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The result is a really splendid example of the form, with enough original ideas of its own within the standard to make it interesting. It's a good, solid game, that's occasionally extremely tough, but always fair. The pixel art is lovely, and although the backgrounds are a little bland, animations...

John Walker·February 8, 2017
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It's best played with the gamepad - for once because it's the ideal fit for the nature of the game. The analogue stick is a much more rewarding way to move your line around the paths than the keyboard, and mouse controls would have been a terrible idea. Still, it'd...

John Walker·February 1, 2017
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For me, then, it's definitely got a place in my games library, and it's a really good way to play a version of the board game my friends and I enjoy even though we're rarely in the same city at the moment. It's not hellishly expensive so I don't feel...

Philippa Warr·January 17, 2017
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Of course, you might be fine with chortling in an episodic fashion. Or you might just want to play a daft multiplayer tactics game as soon as possible. In that case, you could do a lot worse than Pit People. It’s hugely unfinished in its storytelling, but in fighting terms...

Brendan Caldwell·January 16, 2017
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It does, however, effectively do just the one thing, and unless big updates are coming I suspect it's going to wear thin. Part of me feels as though this is a brilliant, beautiful Space Hulk tech demo blown up and looped, and I'm not sure how long that can hold...

Alec Meer·December 15, 2016
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Technical addendum: Dead Rising 4 has a few issues, the most frustrating one being that several of its cutscenes cause it to crash to desktop. The only way to avoid this was to skip the cutscenes, which I was able to do with zero regret. It also has a number...

Alec Meer·December 9, 2016
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