Latest Reviews

I applaud Obsidian in trying to tackle this oftentimes avoided perspective, but not only in trying: succeeding. Tyranny is the only game I can think of that so artfully places the player in a position of evil authority with tact, demanding reflection at almost every turn. While lacking in the...

Jerry Williams·December 3, 2016
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If you enjoy visual novels, then I can highly recommend Code: Realize. There’s a delightful cast of characters to meet, an interesting story to experience and beautiful visuals to take in. The plot rushes over details that could use better explanation, but there are plenty of twists and turns to...

Andrew Barker·November 29, 2016
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The Elder Scrolls V: Skyrim Special Edition has a lot going for it. It’s a game that’s full of interesting story content, secrets to discover, a gorgeous soundtrack, mods to enhance the already wonderful experience, and offers up plenty of fun to be had…provided you’re either a Skyrim newcomer or...

Nicholas Ransbottom·November 24, 2016
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I feel I’ve been a little harsh on Exist Archive. tri-Ace and Spike Chunsoft haven’t made a bad game here, but a lot of the time it feels like they’ve cobbled together a few good ideas but not matched the quality of what’s come before. I can easily see people...

Alana Hagues·November 24, 2016
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I can’t stress how awesome the building and exploration parts of DQB are. Roaming the land, cutting down trees, exploring caves, and building your own platforming solutions to environmental puzzles is incredibly fun and represents some of my favorite gaming moments of this console generation. There’s a super strong foundation...

Robert Steinman·November 15, 2016
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The Silver Case definitely won’t appeal to everyone. Less an adventure game than a narrative-based work of multimedia art, the long-awaited, low-key and sedate remaster of Grasshopper’s inaugural release will likely shatter the expectations of those who equate the name Suda51 with gory, high-octane character action. The Silver Case instead...

Robert Fenner·November 13, 2016
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Evaluating World of Final Fantasy as a complete package feels a little strange because its target audience is so ambiguous. I’ve been playing Final Fantasy for the majority of my life, and yet it’s almost as if WoFF has no idea how to appeal to me as a longtime fan....

Derek Heemsbergen·October 26, 2016
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At the end of the day, I clearly have some complaints about Day of the Tentacle Remastered, but please don’t take them as a damning indictment of the game as a whole. It was fun in 1993, and it’s fun in 2016, even if you do have to deal with...

John Tucker·October 23, 2016
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Being an avid fan of roguelikes, I enjoyed my stint, but if I am to set aside my bias, I’m not sure I can recommend this to anyone but the most devoted to the genre. Am I glad I played this title? A bit, but I also acknowledge that my...

Jerry Williams·October 18, 2016
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Intense, painful, and deeply thoughtful, Virginia is an incredible experience that manages to speak volumes without ever uttering a single word. But I’ve said enough: Play it.

Robert Fenner·October 9, 2016
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Deus Ex: Mankind Divided had a tall order to fill. It had to be a successful sequel to Human Revolution while still being mindful of the timeline created by the original Deus Ex. In some respects, it was inevitable that Mankind Divided would suffer from “middle game” syndrome, but even...

Caitlin Argyros·September 15, 2016
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I enjoyed my time with Mandatory Happiness, although I came away from it feeling a bit sullen. Licensed games rarely tend to add much to their individual franchises, but Psycho-Pass’ creator, Urobuchi Gen, got his start writing visual novels for Nitro+, the studio that paired up with 5pb to develop...

Robert Fenner·September 9, 2016
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