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45
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Thematically, the game is incredible. The art style is sharp and dark, perfectly highlighting the tone. The monsters look terrifying, and small details fill the dungeons with dread, such as the unsettling ambient sound of pigmen squealing when it’s dark and you are out of torches. Darkest Dungeon is a...

MonsterVineMonsterVine·May 2, 2016
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As I mentioned earlier, the plot is about as barebones as you can get. Though that is a much lesser issue than the fact that some levels run into problems due to the lack of variety in how you solve them. Once you have played one Party Hard level you...

MonsterVineMonsterVine·April 26, 2016
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Now as much as I enjoyed the thematic nature of Battlefleet Gothic: Armada, I did tire of the RTS battles. As I played through the campaign, I found myself getting bored and just wanting access to the next tid bit of story. I can tell when I’m playing a game...

MonsterVineMonsterVine·April 21, 2016
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While the story may be repeating in new and exciting ways, that game itself isn’t.The levels are the same, with the same environmental hazards and psuedo-puzzles, all the while you are fighting the exact same enemies for the entire game. I counted, there are 6 types of enemies (and that’s...

MonsterVineMonsterVine·April 18, 2016
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Unfortunately keeping track of your hitbox is still tricky, as it’s just a small colored circle in the center of your ship. At times I was completely surprised I made it out of a mess unscathed, whereas at others I felt like I had dodged successfully.

MonsterVineMonsterVine·March 11, 2016
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There are a number of technical issues still prevalent in the full release. Things like adjusting the SFX volume which then cut out 90% of the sound files requires a reboot to fix. When combined with the fact there is no manual save option, I was left a fair way...

MonsterVineMonsterVine·February 24, 2016
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Homeworld: Deserts of Kharak is an extremely well-made and enjoyable RTS title.  The story, while seemingly insignificant in the scope of the Homeworld universe, is exceptionally entertaining through and through. The game’s let down at times by poor enemy AI and a lack of content, but the core features and gameplay make...

MonsterVineMonsterVine·February 15, 2016
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The music is fantastic. Sketchy Logic again draws on legitimate historical sources and provide a score composed by romantic-era composer Camille Saint-Saëns. However pleasant the music, it cannot detract from the sometimes ear-ache inducing speech sound effects. High pitched squeaking and buzzing of a handful of characters were a real...

MonsterVineMonsterVine·January 19, 2016
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Sadly, Just Cause 3 disappoints in some pretty significant ways. Across the board, Just Cause 3 has significant performance issues. On Xbox One it was extremely common for the frames per second to drop well below 20, and during explosions, that take up roughly half of the game, the framerate...

MonsterVineMonsterVine·January 14, 2016
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Also, are we not at the point in game design where when you die you don’t have to go back the game’s main menu? Every single time you meet your demise, which can be often, the game will boot you out. Every time it happens you simply hit continue and...

MonsterVineMonsterVine·November 30, 2015
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That being said, at times its reliance on collecting items is too high. There just isn’t anything else driving the game forward. I’m not someone who aims to 100% complete most games, so the draw for me was just to experience the next level and get to each exit portal....

MonsterVineMonsterVine·November 18, 2015
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For core game modes, 2K brought back the 2K Showcase, mainly letting you replay through the key moments in the career of Stone Cold Steve Austin, which is one of the most impactful and enjoyable careers in wrestling. Fans of WWE Universe Mode will enjoy seeing it return, with noticeable...

MonsterVineMonsterVine·November 9, 2015
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