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70
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Graham Banas

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Latest Reviews

The FPS is a densely packed genre, so standing out is a must if you want to gain any traction. That's exactly what M2H and Blackmill Games have done with their WW1 Game Series. Following in the footsteps of Verdun and then Tannenberg, Isonzo introduces the Italian front to the...

Push SquarePush Square·September 19, 2022
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New console generations can prove rocky for sports franchises: performance issues, bugs, and a reduction in features are routinely guaranteed. Certainly, that's the fate that awaited EA's NHL series when it transitioned to the PlayStation 4 – after all, we still have nightmares about the abysmal NHL 15. Surprisingly, EA...

Push SquarePush Square·October 15, 2021
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Control’s road to release on PlayStation 5 has been a bit of a rocky one. Between the Ultimate Edition boxing out early adopters from a next-gen upgrade, certain users accidentally being given the upgrade they were told wasn’t possible, and now Control: Ultimate Edition releasing as a PlayStation Plus title...

Push SquarePush Square·February 2, 2021
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As of December 1st, Tom Clancy's Rainbow Six: Siege is five years old. Yes, you read that right. But how to celebrate such an incredible milestone for one of the only true Games as a Service success stories? Well, how about a shiny new version of the game that offers...

Push SquarePush Square·December 9, 2020
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Giant Squid Studios’ debut title ABZÛ was a stunning debut for the studio founded by former thatgamecompany art director Matt Nava. Given how great that debut title was, surpassing it was never going to be an easy task. However, the team – with the help of one of the best...

Push SquarePush Square·November 22, 2020
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Harmonix, through the years, has carved out a huge niche as the head of the rhythm game movement. One of, if not the only constant for music games, Harmonix has created an impressive array of revolutionary titles. Starting with Frequency and Amplitude, running through the Guitar Hero and Rock Band...

Push SquarePush Square·November 9, 2020
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Ion Fury, from developer Voidpoint, has quite the interesting story. Running on a modified version of the Build Engine -- most famously used for Duke Nukem 3D -- Ion Fury is the first commercial release made with Build in 21 years. So it's with some degree of trepidation that we...

Push SquarePush Square·May 29, 2020
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Once in a while, you stumble upon a game that absolutely blows you away. Maybe the graphics set a new industry standard, maybe it’s really funny, or maybe it’s evocative of a mood you didn’t know you wanted in a game until it hit you. This is where dev Cardboard...

Push SquarePush Square·January 30, 2020
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Republished on Wednesday 27th November 2019: We're bringing this review back from the archives following the announcement of December's PlayStation Plus lineup. The original text follows.

Push SquarePush Square·November 27, 2019
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As recent as last console generation, an RTS on console – with the exception of Halo Wars – was pretty much guaranteed to be a nightmarish experience. There are just too many systems and too many things to monitor to be able to successfully transfer the genre to a controller....

Push SquarePush Square·August 13, 2019
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You'd be forgiven for not knowing this is actually the second time VA-11 HALL-A has graced a PlayStation platform. It released to relatively little fanfare on the PS Vita – and only the PS Vita – but now, at long last, it's found a new home on the PlayStation 4....

Push SquarePush Square·May 3, 2019
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Republished on Wednesday 1st May 2019: We're bringing this review back from the archives following the announcement of May's PlayStation Plus lineup. The original text follows.

Push SquarePush Square·May 1, 2019
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