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Alec Meer

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Latest Reviews

In other words, Scanner Sombre is at its best when you're left to your own devices, lonely yet in awe of the sights you see and make, but suffers when the game itself is pulling the strings, whether that be to evoke empathy or terror. I absolutely recommend it, for...

Most of all, I marvel at how well it's done snakes (snakes, like snakes). This could, as I say, have been all comic pratfalls and Goat Simulator destruction, but instead it's an extremely careful study in how snakes navigate their bizarre bodies around, then transplanted into broadly well-done puzzle-places. I...

Rock Paper ShotgunRock Paper Shotgun·March 31, 2017
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Funny, strange, sweet, accessible, as intricate as a Gordian knot with it. Loot Rascals is a smart piece of game design executed with delightful style. Even so, it feels as though the mechanics overwhelm all else - I do think it would benefit from offering more structure and goals in...

1. I'm new to all this. Tell me whether this is where I want to be. 2. I've been here before. Tell me what's changed. Tell me whether I can trust this. 3. [Anamnesis] Let the memories come. 4. [Smashing] My time is short. Brute-force my way straight to a conclusion.

Rock Paper ShotgunRock Paper Shotgun·February 28, 2017
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It does, however, effectively do just the one thing, and unless big updates are coming I suspect it's going to wear thin. Part of me feels as though this is a brilliant, beautiful Space Hulk tech demo blown up and looped, and I'm not sure how long that can hold...

Rock Paper ShotgunRock Paper Shotgun·December 15, 2016
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Technical addendum: Dead Rising 4 has a few issues, the most frustrating one being that several of its cutscenes cause it to crash to desktop. The only way to avoid this was to skip the cutscenes, which I was able to do with zero regret. It also has a number...

Rock Paper ShotgunRock Paper Shotgun·December 9, 2016
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Is it a must-have VR title? No. But there are precious few of those. It is a pretty decent VR title though, with a strong conceit and pleasant scenery. That makes it notable enough. To be honest, what it really needs is support for sticking your arms out at your...

Rock Paper ShotgunRock Paper Shotgun·November 9, 2016
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Updates have been promised, at least. It's not at all impossible that UI updates and excising a few of the construction stages could give it the flow and fluidity it so desperately needs, but after quite some time in early access, the road ahead of Clockwork Empires still seems so...

Rock Paper ShotgunRock Paper Shotgun·October 28, 2016
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THUMPER, with its minimum of menus and explanation and guidance is absolutely pure, to the point that those who do not enjoy its light-from-darkness aesthetic will think it too small, to samey, too one-note, too much about the same sound playing forever. Perhaps it really can offer nothing to those...

Rock Paper ShotgunRock Paper Shotgun·October 11, 2016
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Last week, a combination of feeling that I couldn't wait for Deus Ex: Mankind Divided and my nightly 90 minute stint sat in the corner of a nyctophobic child's bedroom until she nodded off drew me to mobile spin-off Deus Ex Go. You know where this is going. CHEEKY...

Rock Paper ShotgunRock Paper Shotgun·August 25, 2016
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But, sadly, not this one - not for me, at least. It makes me too sick, and because the underlying experience collapses from operatic space disaster into rinse and repeat all too soon, I am not minded to endure that awful lurching sensation. Despite that, some of my VR confidence...

Multiplayer and map-making I'll be covering in a seperate feature, by the way: this was a surprisingly long campaign mode and I simply haven't had time to look at the other options on the menu yet. So, for now, I'll leave you with this: DOOM is the most satisfying singleplayer...