KH
78
Avg Score

Kyle Hilliard

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Latest Reviews

A Hat in Time represents the best kind of Kickstarter project. Developer Gears for Breakfast doesn’t have any notable celebrity developers on its team and was instead able to reach its monetary goals based purely on the potential of the game and its appreciation for the genre it was trying...

Game InformerGame Informer·December 11, 2017
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Steven Universe is a show that has cultivated a strong following thanks to its Venn-diagram overlap of immortal aliens and frequent lessons on the importance of empathy. It’s a strange combination that works surprisingly well, and though it has seen a few video game adaptions, Save the Light has been...

Game InformerGame Informer·November 20, 2017
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Since it began airing in 1997, South Park has challenged what a television show should be. It killed a recurring character every episode during its early years, and had a series retrospective clip show episode in the middle of its second season. Series creators Trey Parker and Matt Stone looked...

Game InformerGame Informer·October 16, 2017
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Heat Signature rewards as much as it punishes. It takes away chunks of your hard-earned progress after even a minor mistake, but also gives you the tools to get out of impossible situations. With the right gadgets and weapons, you can overcome, or sneak by, an army of armored soldiers...

Game InformerGame Informer·September 27, 2017
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Multiplayer in virtual reality is one of the more attractive concepts of the still-young gaming technology. Standing in a virtual space with another person is a strange experience, more personal than talking on a headset to another player. CCP Games recognizes this and has crafted a sports game that pits...

Game InformerGame Informer·September 1, 2017
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In many ways, Agents of Mayhem feels like a child smashing action figures together and making explosion sound effects. On one hand (the one holding the bad guy), the game is a shallow rumination on good versus evil. On the other hand (the one holding the hero), it’s silly in...

Game InformerGame Informer·August 15, 2017
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Rime begins with a child suddenly waking up in a mysterious location. As a player, you have no idea why you’re there, how you got there, or what your goal is. It’s an opening that has become increasingly familiar in the world of independent and indie-style games, but it’s an...

Game InformerGame Informer·May 25, 2017
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A popular toy among discerning infants and toddlers is the activity center. It comes in thousands of iterations, but the basic goal is to give children a series of entertaining and noisy switches and levers. Kids fiddle with them endlessly, engaged just by the ability to interact with something. Gnog,...

Game InformerGame Informer·May 4, 2017
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Over the last few years Omega Force has done an excellent job of adjusting its reputation to be more than just “the Dynasty Warriors studio.” It has been taking on high-profile franchises like Zelda and Attack on Titan, and delivering novel experiences within its self-established action boundaries. The original Dragon...

Game InformerGame Informer·April 24, 2017
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The original Legend of Zelda on NES introduced the idea of an open fantasy world, but as the series progressed, it veered toward guiding players through a linear sequence of engaging puzzle and combat scenarios. The series has reexamined that formula in recent entries, but Breath of the Wild marks...

Game InformerGame Informer·March 1, 2017
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With the release of Xenoverse 2, Dragon Ball Z has turned into an annualized video game franchise. Following Battle of Z in 2014, we have now had three consecutive years of Dragon Ball Z games in a similar style. Like most annualized franchises, clear improvements over last year’s model are...

Game InformerGame Informer·November 1, 2016
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Rigs has been a center point of PlayStation VR’s lineup of games and its marketing for a few reasons: It’s a PlayStation VR exclusive, developer Guerrilla Cambridge has ties to the creators of Killzone and Horizon Zero Dawn, and it represents an online multiplayer experience that would feel different outside...

Game InformerGame Informer·October 14, 2016
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