DT
82
Avg Score

Daniel Tack

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Latest Reviews

The original Total War: Warhammer proved high fantasy was an explosive ingredient to add to Creative Assembly’s longstanding strategy franchise. The Warhammer property has been used in all manner of games, with plenty of misses to go along with the hits, but it finds a perfect pairing here, adding flying units and magic without...

Game InformerGame Informer·September 28, 2017
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Divinity: Original Sin was a breakout title for Larian Studios, showing it had some truly great ideas and concepts for redefining the modern RPG. Divinity: Original Sin 2 improves upon every aspect of the original title and delivers a classic fantasy tale alongside unparalleled customization and impactful player choice.  Divinity:...

Game InformerGame Informer·September 18, 2017
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The Monster Hunter franchise is well known for offering precise combat, a high-skill cap for weapon mastery, and boss-battling hunts against giant monsters that can withstand massive amounts of punishment. Monster Hunter Stories combines those monsters and biomes with turn-based combat and a monster recruitment system to deliver an interesting spin on the series...

Game InformerGame Informer·September 7, 2017
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LawBreakers is a smart arena-shooter that hearkens back to the early age of digital slaying, where mobility is essential, battles are decided in split seconds, and skill determines who thrives and who dies. Despite putting critical pieces together to deliver tight action and unique play styles, LawBreakers lacks a sense...

Game InformerGame Informer·August 11, 2017
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Strafe is a fast-paced, ‘90s throwback shooter that has you running and gunning through procedurally generated levels past hordes of deadly foes. Whether you’re nailing opponents with head shots, sniping off limbs, or turning the entire screen into a slaughter with grenades, everything just becomes a big, bloody mess. These...

Game InformerGame Informer·May 10, 2017
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The Double Dragon franchise was instrumental in turning brawlers into a bustling genre during the arcade era. Jimmy and Billy Lee now return decades later (once again tasked with rescuing Marian), and their journey takes them down memory lane for franchise fans with tons of foes from previous entries and...

Game InformerGame Informer·January 29, 2017
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Unplugging your first character from the Matrix-style tubing and setting off into the sky-high Tower of Barbs is a daunting, strange task. Scooping up mouthfuls of exotic mushrooms, battling an endless stream of foes with scavenged red-hot irons, and attempting to stave off death until the next elevator checkpoint is...

Game InformerGame Informer·December 12, 2016
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Campaigns in the Call of Duty series can often be distilled down to a series of setpieces, clichéd villains, telegraphed twists, and ridiculous monologues punctuated with excessive explosions. In Infinite Warfare, you still get some of all that, but if you’re not careful you might also find yourself shedding a...

Game InformerGame Informer·November 3, 2016
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More than 20 years ago, Alan Emrich coined the term “4X” (Explore, Expand, Exploit, and Exterminate) in a preview for Computer Gaming World. The game being described was Master of Orion, and the strategy genre owes much to the classic title; it is essentially the grandfather of all space 4X...

Game InformerGame Informer·August 25, 2016
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Starbound is a survival/exploration experience that has been in some form of early access for years, but it is finally launching into orbit with an official release. Players begin in deep space, surrounded by unfamiliar planets and with a malfunctioning ship at their disposal. From there, the universe opens up...

Game InformerGame Informer·August 3, 2016
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As the clock winds down to zero, you backtrack in time to drop a perfect pulse bomb on the enemy position, blowing apart the greedy robot-turned-turret and his teammate, a slick sniper assassin who was too busy tracking her prey to notice your explosive gift. The game heads into overtime...

Game InformerGame Informer·May 24, 2016
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The world is dark, cold, and unforgiving. In fact, the world is coming to an end. This is the backdrop for the second installment of Stoic’s Nordic tactical role-playing series – a place where lives hang in the balance. Not all will survive in this bittersweet journey through beautifully created...

Game InformerGame Informer·April 19, 2016
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