A Way Out Reviews
Check out A Way Out Review Scores from trusted Critics below. With 23 reviews on CriticDB, A Way Out has a score of:

A Way Out is a pithy cooperative adventure game that carefully explores the grey area between good and evil, complemented by dual protagonists Leo and Vincent’s contradictory masculine archetypes and charming back-and-forths. Heart-pounding chase scenes and complex twists bolster this emotional tale all the way to its high-octane climax, which stayed with me long after the credits rolled.
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A Way Out not only holds itself alongside the best coop titles out there – it surpasses them.
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But the deeper we delved into the game, the less we were debating as Barbara and Kevin, and the more we were debating as Vincent and Leo. We had identified with our characters, and we were advocating for their respective views and wants. Usually, in the course of gameplay, a game's character becomes an avatar for you. But A Way Out accomplishes something far more subversive and bold. Eventually, for better or for worse, you become an avatar for your character.
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A game that takes what came before and redefines what is possible in co-operative storytelling, with a level of detail and polish far beyond what could be expected of a small team.
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It’s a nice experiment and I enjoyed a lot the Friend Pass, which secures you the opportunity to invite any friend, any time, without any need to own a second copy of the game. That’s the first time a video game has been this inclusive, and if that comes at an apparently overpriced $29,99 I’ll be fine with it. With some refinements here and there, the formula overall set to allow Josef Fares to establish as one of the top members in the game direction community and one who could stand a...
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It’s highly inconsistent, but this is still one of the most daring co-op games of recent years and shows how well playing together can work for story-based games.
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Timing button prompts, ruining emotional cutscenes, coordinating madness, and endless mini-game distractions. A Way Out is a co-op game like no other that you shouldn't miss out on experiencing.
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A Way Out merges narrative games with couch co-op, and the result is a smart and emotional experience so good that it had to be reviewed by two Kotaku writers. We’ve never played a cooperative experience like it.
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It is a truly welcome gem in the medium that takes risks and propels the experience with new energy nearly every step of the way. The player constantly moves forward and the game gets tension done in a way seldom seen in gaming. A Way Out is an example of a triumph in new ideas, while using traditional methods of gameplay to get the point across that this is a different beast.
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Movies are usually best enjoyed with other people. The action scenes are more exciting, the jokes are funnier, and the tear-jerking bits are more moving when someone is experiencing them with you, and yet, most “cinematic” games like Uncharted or Tomb Raider tend to feature single-player-only campaigns. A Way Out looks to shake up that status quo.
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A Way Out is a game that everyone should take the time to play with their best friend. It’s not perfect by any stretch of the imagination, but it succeeds at being highly entertaining despite its flaws. It's a unique experience, unlike anything else I’ve ever played, and a worthy follow-up by the developers who gave us the titular “Brothers.”
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Co-op games are generally laidback experiences as players can come and go as they please. However, A Way Out is here to prove that an entire cooperative story-driven game can be enjoyable and man, is it an absolute thrill.
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If you don't mind silly and over-the-top action scenes that make most people roll their eyes, A Way Out will provide some decent mindless entertainment to you and a co-op buddy for a few hours. Otherwise, this is one to avoid.
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A Way Out must be played with a partner in crime, creating cooperation, antagonism, and communication between the game's two characters, Leo and Vincent. Fugitives on the run, the pair confront a wide gamut of experiences, bringing them together both in the shared purpose of revenge and even in understanding. That the game creates a connection between the characters, and to a lesser extent the players as well, is a measure of success, but that doesn't mean the title always hits its intended mark.
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A Way Out elevates co-op gaming in a way nothing has before, bringing players together to create one beautifully told story that everyone needs to experience.
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A Way Out takes some of the very best ideas from action adventure gaming and mixes them with the story telling of a great film.
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While one could certainly fault it for being far too linear, for its choices not having enough of an impact on its narrative like so many other story-driven titles out there, A Way Out handles itself with an air of confidence and panache rarely seen in games of the same ilk. Developed by Hazelight Studios (of Brothers fame), A Way Out is certainly one of the best narrative-driven video games we’ve seen this generation, not just because of its fun and enjoyable plot, but for the way it makes use of the medium to tell that story.
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If you go into A Way Out thinking its mandatory two-player co-op is a gimmick, you’ll likely come out of it realizing that it couldn’t have been done any other way. Vincent and Leo’s journey will have you and a friend performing tasks together both mundane and dramatic, and the result is a memorable, variety-packed cinematic adventure that feels like what Telltale’s games might’ve evolved into if they’d leaned into game mechanics instead of phasing them out.
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When it came to a close, my partner and I wanted more. We wanted more time with Vincent and Leo. We wanted more moments of panic and anxiety in the prison and on the run. We wanted more from this unique experience, and that is both a good and a bad thing. A Way Out is full of heart and soul: you'll grow to love the characters, and you'll become invested in Leo's charm and curious about Vincent's problems, but it’s light and it could leave you unsatisfied.
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