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Ultimately, though, what stings the most about seeing My Hero One’s Justice 2 is how much hasn’t changed since the first game. It’s still very much a reasonably well-made and pretty anime arena fighter, but it’s nothing more than that. Even the considerably messier One Punch Man: A Hero Nobody Knows at...

Josh Tolentino·March 22, 2020
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With the need to go bigger, Ori and the Will of the Wisps loses some of the simplicity and innocence of the original game, but it steps up in turn with bite and refinement. It’s the perfect companion to Ori and the Blind Forest, and is an early defining moment of...

Chris Carter·March 15, 2020
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If there’s one point I want to get across above all others, it’s this: Nioh 2 isn’t as revelatory as the first game, but that shouldn’t be held as a mark against it – at least not this time. Team Ninja was right to iterate and expand carefully. Nioh got...

Jordan Devore·March 13, 2020
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Silver Dollar Games has wholeheartedly delivered on the promise of the original and managed to outdo my expectations spectacularly. One Finger Death Punch 2 is everything I love about the series turned up to 11, and it’s a fantastic example of how minimalist design can effectively carry a game, even...

Kevin Mersereau·March 1, 2020
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Any one of these games is worth throwing 10 bucks at, much less all six. So long as you can deal with some antiquated visuals (even with the new look) and a bit of exploration-based frustration with the ZX games in particular, you’ll have plenty of rainy days squared away with...

Chris Carter·March 1, 2020
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It should feel dull, but it doesn’t. Dreams doesn’t feel like homework. Part of that is on the intuitive tools, and part of that is on Media Molecule’s community-centric approach. This isn’t “just another project” for the team – it’s the culmination of ...

Jordan Devore·February 16, 2020
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I brought up “the old Blizzard” in this review because this is the first time in a while (yes, even counting Diablo III at launch) that you can really sense a huge shift at the company in just about every sense. Warcraft III: Reforged is both the beginning and end of an...

Chris Carter·February 9, 2020
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Coffee Talk is very much a mismatched brew. Without strong focus, the surface-level approach to a catalogue of important issues hampers the writing, the principal element of all visual novels. But while its casual philosophies can sometimes be hard to swallow, great visuals, fun side modes, and a budget price...

Chris Moyse·February 2, 2020
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Journey to the Savage Planet was such a fun way to kick off the decade, and I’m going to bring it up at the end of the year when people inevitably begin asking about the overlooked gems of 2020. If you want something light and breezy with an intoxicating collectible-based...

Jordan Devore·February 2, 2020
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At the end of the day, Cross Rays still has room to improve for both presentation and gameplay elements, but the new changes result in a better game. In an era where many Gundam games are failing to improve over their predecessor, seeing Cross Rays try and succeed to be...

Mike Sounders·December 28, 2019
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Borderlands 3‘s first DLC is quirky and action-packed, but I was decidedly left wanting more. Hopefully the other campaigns will take more risks, but in the meantime Moxxi’s Heist of the Handsome Jackpot is more Borderlands, which is typically a good thing.

Chris Carter·December 22, 2019
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Unfortunately, SuperMash is a game where the concept is better than the execution. While the spritework and chiptunes are nice, the gameplay holds the whole thing back; a big problem when the gameplay is supposed to be the main feature. Ironically, the mashed-up games usually end up being less than the sum...

Kevin McClusky·December 22, 2019
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