Destructoid
Destructoid is a Webby Award-winning video game-focused blog that was founded in March 2006 by Yanier Gonzales.
Latest Reviews
Code of Princess EX really doesn’t take itself seriously, but you should. Though not all of the 50+ characters are worth maxing out, the eight heroes of the campaign and the unlockable bosses are an absolute joy to play, learn, and master. With so many modes and so many quests, this...
After the awful showing of Episode 2, I had absolutely no expectations going into this one. But hey, I came away relatively pleased and somewhat looking forward to what is to come next. The underlying issues that have plagued every episode thus far still persist here, but at least The...
It features all of the best aspects of the series with very little of the negatives, making for a game that I’ll probably still be digging through by the time Kiwami releases over here.
Adventure Time: Pirates of the Enchiridion might be appealing to a younger audience that wants an RPG without too many advance systems to over-complicate things, but if you’re looking for a deep role-playing game set within the land of Ooo, you’ll be sorely disappointed. On top of that, all of the...
In a year with more than a few solid platformers, Semblance still manages to stand out. I love the design, the puzzles are challenging but not mind-breaking, and the controls are tight and easy to pick up. I only wish there was a bit more content here, but I may...
I would have to nitpick to come up with anything else. I suppose The Lion’s Song isn’t what you’d traditionally call a “game,” but it works as an engrossing experience that you’re bound to relate to in one way or another. Its relatively cheap cost also makes it an easy...
While this DLC has the kind of silliness I’d like to see the Far Cry series confidently embrace and it mostly sounds good on paper, the end result is bare-bones. Lost on Mars feels like a middle-of-the-road effort when it could’ve been so much more substantial and imaginative. The premise...
Mothergunship
The game doesn’t quite end when all of the story missions are over. Other than the endless mode (which is where the gun combos can really get crazy), there’s an endgame that allows the player to keep going, leveling up and facing harder and harder ships. There are also a slew...
Danger Zone 2
Danger Zone 2 has all the groundwork set to make an explosive comeback for Burnout, but Three Fields Entertainment just needs to up its quality control. Also, how do we still not have Kenny Loggins on the soundtrack?!
Octopath Traveler is a small triumph in that it mostly delivers on its promise to give us eight stories worth seeing through. None of them push the envelope in any way, and several drag, but that’s not a huge issue when you have so many to choose from. Even if...
I have a lot of questions for this game, like why is Poseimon one of the last tracks I unlock when it’s so dull and why does Dino Juice have a Jurassic Park design motif with a Danny Elfman inspired music track? Or why did I race the same track two...
Pocket Rumble
It’s a beautiful game, but that beauty can’t hide the fact Pocket Rumble still needs a bit of work. When playing with friends locally the game is an absolute blast. That’s when it’s at its best. It’s all the other modes that weigh the package down. I’m not too keen...

















