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Deus Ex: Mankind Divided doesn’t succeed in making me care about the plight of humans and augs, but it still pulled me into its compelling cloak-and-dagger world where people in capes can turn invisible and shoot balls of lightning out of their arm. Oh, and your aug doctor looks just like...

Chris Carter·August 19, 2016
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Although Deus Ex GO may feel too straightforward, it’s still in the top-tier of pick-up-and-play puzzle games. It may not feel thematically coherent to the standard previously set by Square Enix Montréal, but it’s still worth your time.

Zack Furniss·August 18, 2016
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Those are the issues that are easy to pin down. But really, Grow Up suffers from all the downsides of not giving the player structure. It just feels like less of a problem here because the developer is wholly transparent about that fact. Grow Up is as Ubisoft as a Ubisoft...

Brett Makedonski·August 17, 2016
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For all my complaints, Bound is an interesting beast. The way it incorporates its animation style has been rarely, if ever done so well. It’s well worth experiencing in some fashion, just maybe not at full price.

Chris Carter·August 15, 2016
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With that being said, I can’t recommend this to all but the most diehard of genre fans. Even then, the art style may be lost on people who aren’t old enough to remember MS-DOS or a ZX Spectrum. That seems to be the most unique feature of the game.

Peter Glagowski·August 11, 2016
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An abrupt ending that doesn’t have much of a climax and some moments of fist-clenching frustration keep Human: Fall Flat from the upper echelons of puzzle gaming, but it’s still something I plan on going back to with friends. Plus, it lets you draw on your character, leading to the butt...

Zack Furniss·August 6, 2016
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And that’s why they call it Death Road to Canada. It can be too harsh for its own good, and folks who are tired of roguelikes will struggle to embrace that part of the design, but it’s still one of the better road-trip games I’ve played thanks to its cheerful...

Jordan Devore·August 2, 2016
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Perhaps Romance of the Three Kingdoms XIII‘s most lasting achievement will be once again proving that strategy games can work on consoles. And though it doesn’t quite make the case for console strategy ever really being as good as PC-based efforts, the game is worth trying for anyone who can let...

Josh Tolentino·July 31, 2016
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This is the Police presents situations that aren’t deep enough to invoke social commentary, yet it still takes the opportunity to arbitrarily throw them out in the open. It’s missing key storytelling elements that allow for that kind of messaging, and in the mundane yet slur-sprinkled missions those ideas fall...

Caitlin Cooke·July 27, 2016
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But I guess that’s the rub of doing a review. If I stopped after my first playthrough, I wouldn’t be recommending it. With two under my belt, I recognize I could have had a great time with Fairy Fencer F: Advent Dark Force had I just done the opposite of...

CJ Andriessen·July 26, 2016
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Those two ideas that come with gigantic BUTs attached to them are the kindest things I can muster about Ghostbusters. The rest is a vapid, hackneyed slog that feels incredibly long despite being rather short. Ghostbusters does the bare minimum required, and it’s apparent that this is a project that nobody...

Brett Makedonski·July 26, 2016
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If you are at all a fan of puzzle games, play Tumblestone. Its intelligent spin on a simple mechanic forces players to plan ahead and think about the consequences of their actions. There is a veritable ton of single-player content, which unfortunately must be completed in order to unlock the...

Patrick Hancock·July 26, 2016
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