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Game Rant

Game Rant launched as an online gaming publication in 2009, and we're now a leader in gaming news, reviews, analysis, community discussions, and gaming guides.

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It wouldn't be Ghostbusters without jokes and the game certainly attempts to land quite a few. The game's characters have a lot of energy and banter, but the enthusiasm for ghostbusting doesn't carry over to humor that well. It feels a lot more in line with the tone of The...

Denny Connolly·July 20, 2016
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At its heart, Necropolis is a dungeon crawler with plenty of potential. The premise of a procedurally generated rogue-like experience sounds fun, and it certainly starts off that way - but once things start to get repetitive and the game slows down to a familiar grind, the brittle bones of...

John Jacques·July 20, 2016
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Still, these drawbacks feel like nit-picking in a game that set out to revitalize the traditional JRPG and wholeheartedly succeeded. I Am Setsuna might not be the most innovative or technologically demanding game released this year - or even in the past five - but it is one of the most...

GR Staff·July 19, 2016
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Nonetheless, Lost Sea is still a fun game to pick up and play. It may not achieve the same level of status as some of the other games in its market, but its generally relaxing gameplay and eye-catching visuals will certainly find some love. Unfortunately, a lack of cohesive play...

GR Staff·July 14, 2016
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Still, it's hard to fault a developer too much for trying to create difficulties that appeal to both casual and hardcore gamers. It just feels as though Furi could have found a way to do it without creating two very different extremes and playing experiences. That, a few annoying and frustrating...

GR Staff·July 8, 2016
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What it boils down to is that Umbrella Corps is an interesting idea that had potential, but was ultimately ruined by poor execution. A boring excuse for a single player mode combined with a series of non-complimentary game mechanics have turned Umbrella Corps into its own version of a confused,...

John Jacques·June 29, 2016
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The newest Star Ocean isn't a bad game - although its twenty hour length is actually a boon here - but it isn't really a good one, either. Tri-Ace never quite figures out the identity of its own game, and players are left with a similar problem without a solution. Star Ocean:...

GR Staff·June 29, 2016
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No doubt, though, Inside is yet another banner downloadable release for the Xbox console, and easily one of the best indie experiences delivered on any platform. Its puzzle design is smart, the visuals are striking, the world is haunting and memorable, and it’s the perfect bite-sized experience. Put simply: play...

Anthony Taormina·June 28, 2016
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It’s a shame too, because Trials of the Blood Dragon really goes for it. The game has the look and feel of a Blood Dragon follow-up, and some goofy humor to back that up. Moreover, its Trials sections are just as fun as they have ever been, boasting lots of...

Anthony Taormina·June 23, 2016
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Inafune's Mighty No. 9 succeeds in capturing some of the magic of old school 2D platformers, but doesn't provide an engaging and interesting enough experience to lead to the kind of replay sessions that Mega Man or the other classics did. The core mechanics are all there, but the game...

Denny Connolly·June 23, 2016
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Overall, however, Deadlight: Director's Cut is a game that hasn't changed enough to justify an entirely new release, and looks dated in comparison to newer indie titles in the same genre, including the upcoming Inside. While the game is still beautiful and has some redeeming qualities to it, it's hard to explicitly...

GR Staff·June 21, 2016
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Admittedly, there is some fun to be had in all aspects of the game, but it’s not as rewarding as passion projects like this should be. For a game that only exists because a die-hard group of fans demanded it, Mirror’s Edge Catalyst should have been better. Unfortunately, it’s a...