Game Informer
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Game Informer

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I never thought I would say this, but Star Wars fans should play a Lego game for new Star Wars canon. After finishing up my playthrough of Lego Star Wars: The Force Awakens, I walked away with a better understanding of who Lor San Tekka is, and how he obtained...

Andrew Reiner·June 27, 2016
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The Star Ocean series earned a devoted following for cool sci-fi settings, fun customization, and fierce action combat. Unfortunately, the B-tier franchise has seen better days. I thought Star Ocean was kaput after its mediocre fourth entry, The Last Hope. Seven years later and it seems like Tri-Ace and Square Enix haven't learned from...

The alchemy- and crafting-driven Atelier series has had a steady flow of releases since its North American debut in 2005, building up a niche fanbase with its fun gameplay loop of moving into a new town and proving yourself as an alchemist. Over the years, the Atelier games have stayed close to their...

The original Mirror's Edge wasn't perfect, but it felt like something new when it released in 2008. The violence-averse platformer had a modern artistic edge and intricately woven levels that offered multiple paths worth exploring. However, its defining characteristic was a first-person camera that let players experience the thrills of...

Ben Reeves·June 6, 2016
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Destruction in video games is often portrayed in one way: As violence towards other beings borne out of anger, fear, desperation, hatred, or general malevolence. Dangerous Golf takes destruction out of those contexts and makes it creative, liberating, and stimulating. The gameplay has accessible depth, balancing fundamental emotional needs of immediate gratification with deeper states...

Matthew Kato·June 6, 2016
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Nostalgia is one of the main draws of remastered games. Retaining the original mechanics while making visual improvements and adjustments lets fans relive the experiences they already love. That’s the approach taken by high-profile remasters like God of War III, Grand Theft Auto V, and the new Tomb Raider –...

Joe Juba·June 1, 2016
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As long as I’ve been playing games, I’ve found those that take place in real-life historical periods to be among the most interesting. As a child, I lost many hours to the likes of Age of Empires and Titanic: Adventure Out of Time because they were magical doorways to epochs...

Javy Gwaltney·June 1, 2016
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Despite early success in the video game field with fun, cooperative beat ‘em up arcade games, the Ninja Turtles have struggled to stay relevant in the world of interactive experiences. They have seen renewed success in comic books, television, and movies, but their video game outings of the last few...

Kyle Hilliard·May 27, 2016
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With a story penned by Hollywood director and screenwriter John Milius, the original Homefront was an ambitious military shooter rendered mediocre by technical limitations, dated graphics, and a lack of distinguishing features. A few regime changes later – which include both the series' developer and publisher – and Homefront: The Revolution returns with some...

As the clock winds down to zero, you backtrack in time to drop a perfect pulse bomb on the enemy position, blowing apart the greedy robot-turned-turret and his teammate, a slick sniper assassin who was too busy tracking her prey to notice your explosive gift. The game heads into overtime...

Daniel Tack·May 24, 2016
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What a difference 12 years makes. In the sizable gap between Doom games, the first-person shooter genre has evolved in myriad ways. Far Cry embraced the freedom of open worlds. Call of Duty set a new high bar for set-piece-driven linear campaigns and deep multiplayer progression. Games like BioShock doubled...

Matt Bertz·May 17, 2016
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Battleborn has big ambitions. It includes over two dozen characters with unique powers and gameplay. A lengthy campaign explores a universe of planets and cultures. Three objective-based multiplayer modes attempt a strategic competitive experience that combines first-person shooting and hand-to-hand combat in a MOBA-inspired playground. Unfortunately, the implementation of most...

Matt Miller·May 16, 2016
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