GameWatcher
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GameWatcher

GameWatcher is a games media site focusing on Strategy and Horror Games.

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In closing, Damnation promises so much but delivers so little that it’s barely worth playing. Switch off your brain completely and it’s almost bearable for half an hour at a generous push, but you’ll be too distracted by pop-in, slowdown, clipping and other inexplicably bad technical issues to really enjoy...

Richard Walker·June 22, 2009
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As RPGs go, Sacred 2 is likeable enough, but as a console game it doesn’t quite gel. It’s an admirable adaptation, and the menu pages that you navigate through using the triggers work really well, as does the combat, which has been ported perfectly to the Xbox 360 and PS3...

Richard Walker·June 19, 2009
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Recapturing the look and atmosphere of the movies to perfection, it’s impossible not to be completely endeared by Ghostbusters: The Video Game. The narrative penned by Aykroyd and Ramis remains suitably compelling and entertaining throughout and the strength of the gameplay mechanics aided by tight, intuitive controls will keep you...

Richard Walker·June 18, 2009
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Bionic Commando is a decent enough stab at revamping an old IP for current-gen consoles and is likeable enough to warrant a thorough playthrough. There’s a fairly nice multiplayer mode included too, which successfully transfers Spencer’s abilities over to your own non-descript bionic soldier that you can play as online....

Richard Walker·May 18, 2009
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Still, this is an accomplished strategy title on whichever format you decide to play it on. The attention to detail is to be applauded and the wealth of options on offer is at once bewildering and admirable. We just wish that we had the attention span, wherewithal and patience to...

Richard Walker·May 12, 2009
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Assault on Dark Athena is not only a uniformly great first-person shooter; it also represents fantastic value for money, especially if you happened to have missed the gravel-voiced one’s initial foray onto the original Xbox and PC. Even if you’re among the many who previously played the original game back...

Richard Walker·April 27, 2009
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Shamefully brief and offering almost no replay value beyond gathering collectible scraps of paper to unlock perfunctory character skins and concept art, Wanted represents terrible value for money. You’ll undoubtedly enjoy playing thorough once, but only the truly dedicated will feel compelled to return for seconds. It’s a pleasant enough...

Richard Walker·April 20, 2009
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At the end of the day, Ninja Blade may not be the biggest or brightest game to hit the 360 scene lately, nor even necessarily the best, but it’s still worth getting. The combination of combo-slash and QTE action, the regular boss fights, and just the sheer OTT nature of...

Joe Robinson·April 14, 2009
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The Last Remnant is an RPG in it for the long haul with hours upon hours of gameplay buried deep inside, providing you can overlook the occasionally queasy dialogue and confusing inventory interface. Square Enix deliver not the most original of plots but the world is chock full of vibrant...

Simon Priest·April 8, 2009
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FEAR 2 is not only a vast improvement over its predecessor; it’s an enormously superior first-person shooter, full-stop. Monolith have refined all of the elements that made FEAR such a great game to begin with, learning from their mistakes and building upon the formula to create the finest horror FPS...

Richard Walker·February 11, 2009
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If you haven’t played Mirror’s Edge on PC or console yet, then the choice is simple: get it on PC. It’s a more wholesome and enjoyable experience. So while the game itself hasn’t improved, our grip on it has, and we love it even more.

James Pikover·January 28, 2009
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The Lord of the Rings: Conquest is a good but flawed effort from Pandemic Studios and has its visual presentation at times working with and then against it. Gameplay design and AI are the biggest shortcomings likely to infuriate at times but beneath those is a game relishing in...

Simon Priest·January 26, 2009
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