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That said, I could have done with just a little more frustration. There are couple of puzzles that reach beyond "use this with this," but I would have liked a few more to give me the sense that I was a cerebral detective cracking a case, as opposed to a...

Justin McElroy·May 10, 2016
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The promise of the Vita was console-quality experiences on the go, but Severed isn't that. Rather, it's the sort of expertly executed cocktail of mechanics that would work as well on a comparatively diminutive smartphone screen. So while Severed may be something of a swan song for the Vita, it's...

Justin McElroy·April 26, 2016
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Day of the Tentacle Remastered provides a wonderfully crafted recreation of the original game, and Double Fine's streamlining of some of its rougher edges makes it a more approachable experience for modern audiences. But its revisions only go so deep, and can't quite manage to elevate source material that elicits...

Heather Alexandra·April 22, 2016
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Stardew Valley isn't only about what you do, because ultimately you'll do a lot. It emphasizes what you do with what you're given: How you choose to build your community and relationships, and the power of a simple hello, said every day. Building a farm isn't just a physical...

Carli Velocci·March 29, 2016
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I wasn't bothered or distracted by Salt and Sanctuary's uncanny resemblance to the Souls games during my playthrough, because I was too busy gleefully exploring, or locking my controller in a vise grip while trying not to die. There's nothing crass about how those elements have been adapted, because they...

Griffin McElroy·March 22, 2016
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(Ed’s note: score updated on May 10, 2016 to reflect additional impressions of the game in progress.)

Arthur Gies·March 10, 2016
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That humorous core — buoyed by the Digivolution mechanic and memorable characters — is the game's best feature, and one that always comes as a surprise. The jokes make traversing that dungeon for the umpteenth time a little less taxing, and elevate the game from standard creature battler to a...

Allegra Frank·March 4, 2016
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Lego Marvel's Avengers is often fun to watch, and some of the Lego magic is there. The humor and goofiness keep things moving when the rest of the game threatens to grind to a halt. But not even Lego charm can overcome all of Lego Marvel's Avengers' design and technical...

Mona Aiyed·February 11, 2016
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Ultimately, I left American Truck Simulator thankful that it was more of the same. Hop in a truck, drive where I'm told to drive and see some sights whiz past. As someone who sunk countless hours into Euro Truck Simulator 2, a fresh coat of paint, an unfamiliar set of...

Laura Dale·February 4, 2016
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The Force Awakens is packed full of giddy energy, grand reveals and invigorating spectacle — but it also remembers to ground itself in the human drama, making it a surprisingly emotional ride.

Katherine McLaughlin·December 16, 2015
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If you can judge a game based on the moments that make you put it down for the night, Just Cause 3 is hard to criticize: I only stopped when I needed to sleep, not because I wanted to put the game down. The "did you see that?!" factor seems...

Ben Kuchera·December 1, 2015
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Megan: "Polarized" feels a lot like a dog chasing its tail. We're used to Life is Strange taking back its most extreme consequences, because up until now that's been the entire point of the game: to fix things. But this episode is so focused on that idea — fixing it...

Megan Farokhmanesh·October 22, 2015
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