Rock Paper Shotgun
Avg Score

Rock Paper Shotgun

We write about PC games, and things to do with PC games.

Online MediaCorporate Media

Latest Reviews

That’s the decider. If you’ve had your fill of fighting and walking the same city streets, and don’t really care for these tattooed agony uncles anymore, then off you go (pfft, good riddance). But if you don’t mind button bashing through some brawls, just to see more of these good...

I wrote part of this review in my bed at 5am in the morning, because I couldn't stop thinking about it. Love can be unhealthy. I also dreamed about it, but then again I also recently had a dream where I was fighting Horace the Endless Bear, so maybe let's...

Matt Cox·May 8, 2019
Read

Trials Of Fire strikes a refreshingly desolate tone in its storytelling, and nudges you towards selfish actions, or at least non-interventionist ones, especially once your resources run low and your empty stomach and broken legs start to poison your deck with fatigue cards. If the knife-edge, house of cards survivalism...

Steve Hogarty·May 7, 2019
Read

Ghoastus: Actually, that quote is from Hans Gruber in the (non-Roman) film Die Hard, and I’m pretty sure he pulled it out of his arse. But if there’s one thing Ghoastus can appreciate, it’s a rhetorical flourish. Hail Imperator, Ghoastus’ favourite game of 2019 so far! Ave!

Nate Crowley·April 25, 2019
Read

I'm also now intrigued to play the game again, and make different choices, look for different solutions to earlier puzzles, to see how differently it plays when I don't have, say, the ability to zoom in on distant details with my super-eyes. It's not a long game - it won't...

John Walker·April 18, 2019
Read

Ultimately, I wouldn’t go into criticism this detailed if I didn’t think this was a game worthy of it. Anno 1800 could have been any one of a hundred shades of mediocre, and I would have had a much lighter, breezier time talking about it. But whether I end up...

Nate Crowley·April 17, 2019
Read

It's those sorts of smarts that makes this such an absolute joy of a game. It really does stand comparisons with Portal, Zelda and Metroid, which is no mean feat, and not words I'd offer lightly. That it's a combination of the three approaches means that, no, it never matches...

John Walker·April 16, 2019
Read

Perhaps because of this, though, it runs short on unpredictability after a few sessions, and becomes all about finesse rather than surprise. I'd be interested in a leaderboardless mode that (somehow) either made everything available from the off or gave me the option to restore a game from before the...

Alec Meer·April 4, 2019
Read

But that travel, maaaaan. It absolutely nails it. If you’ve ever sold nearly everything you own and bought a plane ticket to somewhere that sounds cool, if you’ve ever read ‘On the Road’ and ‘The Beach’ on an airport bench because you’re that much of a walking cliché, it’ll resonate...

Nic Reuben·March 28, 2019
Read

But I won’t tell you to stay away. Look at these bruises, look at these scars. Yes, Sekiro hurts. But look at this smile as well. Shadows Die Twice is a beautiful, masochistic misadventure. Some of its boss fights are so stupendous, I dare not speak about them. It is...

Brendan Caldwell·March 27, 2019
Read

Factory Town is an organic, free range factory sim, which might irritate the part of your brain that likes things being arranged in neat and orderly rows and columns, but that sets it apart from an increasingly busy genre. It’s a relaxing way to satisfy your natural, and catastrophic, human...

Steve Hogarty·March 26, 2019
Read

I'm not going to pretend to have finished it. I'm hoping this is a game I'll keep playing for a long time, picking away at puzzles, and then desperately hoping for extra levels to be added later. But this is wonderful. Completely wonderful. Original, inspired, challenging, and most importantly of...

John Walker·March 14, 2019
Read