Thomas Medina
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Elex II
When it comes to gaming, I like to focus on the positive. I look for the things that work inside of otherwise questionable games, appreciating ambition and accepting when some things fall short. And it’s worked well for me, finding plenty of games to enjoy that other people pass on....
Ubisoft, what took you so long? We’ve had Assassin’s Creed III, the Rebel Collection, and a bunch of other Ubisoft games all released for Switch. Yet some of their most famous games, already released in a convenient package for other consoles, have remained absent. Thankfully, no longer, as Assassin’s Creed:...
It’s been a journey to reach this moment, and part of me still can’t believe we’ve made it. Seven years ago, Total War was in a rut. Following a string of underwhelming releases, the franchise was sinking, and Creative Assembly seemingly worn out. Then came the announcement that they would...
Ancient Rome’s legacy will never die. I’m not talking about in culture, politics, or architecture either. I mean Rome’s legacy in video games, especially those of the strategic kind. Its place in history as a landmark of wartime strategy means that, for strategy game developers looking for a setting, Rome...
As VR continues to grow in popularity, so does its number of zombie games. Already a popular genre, it’s only become more so as everyone races to release the new Left 4 Dead. Except Valve, of course. This being no different in VR, there already being plenty of similar experiences...
In the time between Shin Megami Tensei V’s announcement and release, three different versions of Skyrim came out. Six Call of Duties were released. As did a torrent of phenomenal JRPGs that reinvigorated and changed the foundations of the genre. Xenoblade Chronicles, Tales of Arise, Persona 5, Fire Emblem: Three...
Dying Light is an amazing game. We all know it by this point. It’s been out on other platforms for years now, and had an incredibly long DLC trail as well. Its sequel is well on the way, development hell issues aside. Yet, like so many other games, a Nintendo...
I call it the Final Fantasy Tactics effect. When there’s a series you enjoy, maybe even love, but there’s a spinoff that just eclipses all of its other games. It’s not a mainline entry, so purists look at you with disdain, but you just know it’s the best. FFT is...
Pathfinder: Kingmaker was a good, yet heavily flawed game. The foundation was solid. Character customization was unparalleled, the understanding of adventuring on point, and it was a clear product of passion for RPGs. However, implementation left much to be desired, balance was absolutely crap, and the headlining kingdom making feature...
I miss Might and Magic. Both the mainline series and the phenomenal Heroes of Might and Magic spinoff. It was the game that put blending strategy and RPGs on the map. It’s also the reason I’m rambling about old RPG franchises now. See, there was a game before the first...
The Elder Scrolls IV: Oblivion is the only Elder Scrolls game I’ve never played. I’ve always meant to, though. It’s been downloaded on my Xbox One forever, and even been transferred over to my Series X! I’ve just never gotten around to it. So I had no nostalgia going into...
Don’t fix what isn’t broken. Not enough games understand this, while other games confuse working for resigned players simply accepting. Disgaea is one of those franchises smack dab in the middle. From Disgaea 1 to Disgaea 5, Nippon Ichi proved from the start that they know what they want to make....
CriticDB tracks 87 Thomas Medina reviews, averaging 78/100. See the score distribution and their highest & lowest rated games below, or browse every Thomas Medina score in the Reviews tab.
Thomas Medina score distribution
- 90–10024
- 80–8927
- 70–7922
- 60–6910
- 50–592
- Below 502
















