
Chasm Reviews
Check out Chasm Review Scores from trusted Critics below. With 13 reviews on CriticDB, Chasm has a score of:
While the competition for this style of game is fierce these days, Chasm stands apart from the sea of similar games, mostly due to its excellent controls and the sneaky depth of its combat. This world is a joy to get lost in and thanks to the unique take on procedural design, it offers a multitude of ways to re-experience the game even after completion. Aside from some minor issues with the ho-hum traversal upgrades, Chasm is an inspired take on a well-worn genre. If you long for the days of annual Igavanias, Chasm’s one of the better modern stabs at that glory.
Hey, you, recruit! I need you to go check out this town down the road. There's a report of something nasty going on, but more than likely, it's just a pack of wolves. Or something, I dunno. Go check it out and report back. Oh, and don't forget your sword on the way out. Chasm, - Read our full Gaming News on The Outerhaven .
Chasm is far from the only game that is built around a sense of nostalgia for the video games that a lot of avid gamers remember from their childhood. What make
It has been a long wait for Chasm and I am happy to report that it provides a great classic Metroidvania experience. It isn’t as obviously polished graphically as the likes of Oni or Hollow Knight, and doesn’t offer the Dark Souls stylings of Dead Cells, but it succeeds entirely on what it sets out to do. The art style is perfectly suited, the controls are responsive and focused (although I would have liked to move dodge from the Y button) and the world map is a real joy to explore, despite my worries about the procedural generation. It may not be the gamechanger that Dead Cells seems to be (having not yet played it myself) but it is a wonderfully pure and challenging experience. If you have even a passing interest in the genre, Chasm deserves a place on your playlist.
While it can sometimes be hard to pick and chose which of many Metroidvanias to try out as the market is very crowded, genre fans definitely shouldn't pass on Chasm. The game took the developers six years to make, and this is seems to have paid off when looking at in the quality of the visuals, controls, and how well the Chasm's take on procedural generation and the placement of its rooms works out.
After more than 5 years, Kickstarter success story Chasm has finally graced consoles with its presence. Was it worth the wait?
Chasm was worth the wait regardless of its shortcomings. It’s gorgeous, it sounds wondrous, and even though I’m not quite at the point where I can call it a “classic,” it honors the genre. I hope the follow-up doesn’t take nearly as long.
A decade ago, Metroid fans were starving for exploration-based action/platformers. These days, that drought is over. Many developers are taking cues from Nintendo’s sci-fi classic, and Bit Kid is one of them. This studio’s take on the formula features a young knight on a journey to rescue a wayward mining town from the imposing creatures that occupy its caverns. Chasm features all of the Metroid hallmarks: creative upgrades, fearsome enemies, and gorgeous backdrops. Unfortunately, its twisting labyrinths feel randomly slapped together – which they are.
Chasm is a lovely and fun Metroidvania with a lot of cool new ideas, it’s just not an overly exciting one. The maps it pieces together are amusing enough to explore, filled with tons of wonderfully animated enemies to fight, but the repetitive rooms and the world’s lack of personality as a whole undermines Chasm’s own goal of replayability. As a result, Chasm is a platformer I thoroughly enjoyed playing through once, but I’m not rushing back for more.
Chasm is a good Metroidvania game. But it feels like it could have been better at certain points. A game that took five years to develop feels like it should offer more than Chasm currently does. Is that an unfair assessment? Possibly, but then maybe you should ask someone who kickstarted it if they’re happy with what they received after all these years.
With underwhelming procedural generation, Chasm fails to stand out from other Metroidvania games due to its simple mechanics and somewhat bland setting. It's still pretty and challenging enough to be occasionally fun.