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In the end, isn’t that exactly what Danger Zone should be? It may be short, but it is ever so sweet. Hopefully we can see more of this, either with a full-on sequel or some DLC, because it’s been too damn long since we’ve had a proper Burnout game. Arcade...

Peter Glagowski·May 30, 2017
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I was really torn on Rime until I got caught up in its emotional ending, capped off by a fantastic unexpected chapter select reveal. I really saw what Tequila Works was trying to do by the time the curtain closed and it ended up spurring another partial playthrough in the process....

Chris Carter·May 25, 2017
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Expeditions: Viking has been as much of a trial as it has been an adventure. It desperately needed even another month in development to work out the kinks in its system, and even now (a monthish later), it has its share of problems. Despite that, it’s damnably endearing. The story’s...

RoboPandaZ·May 24, 2017
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At the same time, if you’re an enthusiast fighter and want a competitively viable game with a lot of depth to explore, Injustice 2 makes a strong case for itself. It’s the full package in a market filled with fighters that have come out half-cooked. I plan on savoring it...

Nic Rowen·May 24, 2017
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While Utawarerumono: Mask of Deception won’t break new ground in terms of narrative novelty or tactical depth, it remains an attractive, polished fantasy romp that will especially delight fans familiar with the original story. Everyone else, though, should be prepared to pick up the sequel, lest they leave the story halfway done.

Josh Tolentino·May 22, 2017
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Simplicity is the biggest strength of Old Man’s Journey. It doesn’t require you to be a genius or a master gamer, but to have a penchant for something more oft-kilter. That it manages to be a satisfying experience all without saying a single word is remarkable and definitely worth a...

Peter Glagowski·May 20, 2017
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I had a lot of fun with Endless Space 2, and I’m looking forward to putting more time in with it. Despite my initial reservations about diving into the deep end, I soon found myself invested in the stories that came from my triumphs and failures. There’s a lot to...

Kevin McClusky·May 18, 2017
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Everything else is just fine. It’s a decent adventure with varied combat, cool boss battles, and semi-interesting locales. I’m going to keep at it until I’ve obtained everything there is to obtain, but even then I know I won’t have seen everything there is to see. Some of the neatest...

Darren Nakamura·May 18, 2017
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To put it bluntly, Seasons After Fall is “pleasant.” A world with a great feeling experience that tends to knock you out of it when moving around. As much as I appreciate a game as relaxed as this, that relaxation never quite became true enjoyment.

Nick Valdez·May 16, 2017
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The Surge is a mix of interesting ideas and hiccups in execution. While there’s no doubt that it will resonate with a specific, hardcore audience, it’s missing just enough to alienate a generalized audience. Its combat is challenging, but not perfect; its story starts with a compelling hook but falls...

Ray Porreca·May 16, 2017
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Even if Akiba’s Beat had a higher budget and more time, it lacks any unique features, mimicking what other games do, but worse. For 40 hours you’ll mash X through slow dialogue, then run around a dead environment, and then do more dialogue until you get to mash square against sponges....

Cory Arnold·May 16, 2017
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Funny enough, I leave Prey happy and content with everyone’s story but my own. My version of protagonist Morgan Yu just didn’t turn out how I wanted him to. He couldn’t save everyone I wish he had, he didn’t make all the choices I would’ve liked him to, he didn’t even...