Game Informer
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Game Informer

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For the better part of a decade, Insomniac entrenched itself in war stories for its new console universes, taking players to the brink of extinction in Resistance, and to the race for resources in Fuse. Prior to creating these gritty experiences, Insomniac’s fingerprint was colorful, cheerful, and used to forge...

Andrew Reiner·October 26, 2014
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Learning a new skill is rarely easy; the complexities of a manual transmission nearly overwhelmed me the first time I learned to drive a car. Natural Doctrine calls to mind many of those frustrated nights on the road, because while the title looks like your average fantasy-themed strategy game, its...

Ben Reeves·October 23, 2014
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Despite a long-standing adoration for the medium of video games, I have never been interested in trying to make my own. Even with that mindset, however, Project Spark quickly got my creative juices flowing in an enjoyable way.

Kyle Hilliard·October 17, 2014
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Harmonix made its name with music-focused games like Rock Band, Dance Central, and Amplitude. That theme returns in A City Sleeps, though not in the way you'd expect. Don’t expect a gem highway or onscreen dancers; it's all hardcore bullet hell action all the time, and it's played (ideally) with...

Bryan Vore·October 16, 2014
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Building a championship team is one of the most befuddling jobs in professional sports. You can get everything aligned – a collection of star players in their prime surrounded by hardworking secondary players and a motivating head coach – only to watch the season unravel when a critical player goes...

Matt Bertz·October 13, 2014
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Sherlock Holmes often finds the proverbial smoking gun linked to a murder. In almost every case he takes on, he uncovers damning evidence that puts a killer behind bars. His proficiencies are all over the map, turning him into a super-sleuthing chameleon capable of becoming a shrewd interrogator, skilled scientist,...

Andrew Reiner·October 7, 2014
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The original Costume Quest was charming and funny, but it was held back by RPG-lite gameplay that was about as deep as the water in a tub of apples. For fans, that was enough. The Halloween-themed adventure of siblings Wren and Reynold was a delightful romp, with witty dialogue and...

Jeff Cork·October 7, 2014
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Alien fans are as unapologetic for their love of the films as they are for their disdain of games that fail to live up to the potential of the IP. While most Alien games take the James Cameron "shoot everything that moves" approach to the iconic sci-fi horror series, The Creative Assembly instead...

Jeff Marchiafava·October 3, 2014
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Neverending Nightmare’s director, Matt Gilgenbach, isn’t shy about sharing what inspired him to create the game: his personal struggles with depression and mental illness. A product of Kickstarter, the experience is meant to be an examination of depression and horror in an interactive environment, and it succeeds in making the...

Kyle Hilliard·September 26, 2014
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Open world games often struggle to find balance between two extremes – the ability to craft a custom experience, and a linear progression that provides satisfying narrative. Shadow of Mordor explores a unique solution to the dilemma, offering an unfolding story that reacts to the player’s choices. It’s a fascinating...

Matt Miller·September 25, 2014
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Great expectations have followed Destiny since its announcement. As the latest brainchild from the Halo creators at Bungie, the game has garnered a level of anticipation only exceeded by the massive hype machine that declares its not-to-be-missed potential. Bungie’s new game is not as gigantic or revolutionary as that hype...

Matt Miller·September 15, 2014
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Kinect has made a lot of unfulfilled promises since its reveal, and continues to do so into the next generation of Xbox, but one of the few games consistently delivering on the promises of the body-tracking controller has been Harmonix’s Dance Central series. It’s a game that would not be...

Kyle Hilliard·September 10, 2014
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