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Rock Paper Shotgun

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But the true, ideal bee sim remains out of sight. A full-on "be a bee" game is honestly one of my dream games (see also spiders, wasps, and ground bees, possibly all in the same impossible game), and I'm sure I'm not alone. The appeal of being a humble, vulnerable...

Sin Vega·November 13, 2019
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I’ve absolutely loved this. It’s so refined, so well crafted, so supremely gory for something with such deceptively simple presentation, and has a difficulty pitch that feels always challenging, but remarkably fair. At a measly £11, you’d be silly not to give it a go.

John Walker·November 7, 2019
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But most of all, Manifold Garden makes me break out in a cold sweat. I cannot help but imagine myself, trapped in an endless kaleidoscope. Running through corridor after identical corridor. Walking out of a room and finding myself on a pyramid of steps without end. Just running around the...

Alice Bell·November 5, 2019
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This serves as a good contrast to the actual denouement of the game, which involved a twist I didn't see coming, and I doubt many will. It's a fitting finale, in a world where you can be sentenced to eternal torture for "repeatedly misusing the express lane in grocery stores."...

Alice Bell·October 30, 2019
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I'm aware my clunk tolerance is low. I'm incapable of overlooking jank when it suspends my suspension of disbelief, and that's a particularly big problem when atmosphere is supposed to be the main selling point. Clunkiness reminds me I am sat in a comfortable office chair in Brighton rather than...

Matt Cox·October 22, 2019
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Of course, there will always be those who prefer their investigative games to have higher stakes, and that's fine. Tangle Tower probably won't be for you, if you're one. But I rather liked its undemanding nature, as it meant I was better able to enjoy this five hour romp and...

Katharine Castle·October 22, 2019
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I'm not sure there's grounds for it, but I want to read more into that discordance. Kine might organise itself like a musical composition, but it also keeps you at arm's length from the music. You're here to move the performers around, not strut your stuff. Perhaps the moral of...

Edwin Evans-Thirlwell·October 16, 2019
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But those are the complaints of a pedant next to my larger criticisms, and those larger criticisms don't take away the good things Disco Elysium has achieved. It does deserve to be compared to yer Planescapes, yer Fallouts, even if it hasn't stepped totally out from their long shadows. It's...

Alice Bell·October 15, 2019
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Indeed, it was often quicker to restart an entire level than try and correct my mistakes, which just made me feel like even more of an imbecile than before. Ultimately, it all left me feeling cross - which is a shame, given how lovable and endearing Felix is as a...

Katharine Castle·October 14, 2019
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All that said, I had a great time with John Wick Hex. It tiptoes the line between tactics and puzzler in an engaging way, has a ton of character, and feels exactly as minimal as it needs to be: you pick up a working vocabulary of Wickensian tricks, just in...

Nic Reuben·October 8, 2019
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That said, I can see myself returning to it after that month. Each character class I’ve found so far has been really distinct, and I still have a few to encounter. Warsaw has the makings of a genuinely fascinating, unyielding tactical game with a lot of heart and reverence for...

Nic Reuben·October 7, 2019
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In one ride I watched a drunk Capra executive be duped into donating for a fake charitable foundation. I asked how much he was donating, and he said "Why? You going to match it?" I'd given the same guy a ride a few nights before, and he'd thrown up in...

Alice Bell·October 2, 2019
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