WayTooManyGames
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WayTooManyGames

We play the good, the bad, and the so bad it's good.

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Latest Reviews

I had never heard of Balatro prior to its release. From out of nowhere, I was looking at a minuscule indie based on a mere deck of cards getting scores as high as the ones earned by Baldur’s Gate 3 and The Legend of Zelda: Tears of the Kingdom. That...

Leo Faria·February 20, 2024
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There’s something about first-person platformer games that get me excited. Ghostrunner (and its superb sequel), as well as Neon White, are some of my favourite games of the past few years. They’re exciting games that do something wholly unique and interesting to create some memorable experience. Phantom Abyss is the...

Kyle Nicol·February 19, 2024
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I need to commend Atari for comissioning not one, but two games based on Pong, in which they have actually found a way to make the most jurassic and basic of all gaming premises feel innovative again. PONG Quest wasn’t amazing, but it was creative. No one thought that giving...

Leo Faria·February 19, 2024
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There is nothing wrong about re-releasing an older game on a newer platform, especially when said game is not legally available anymore in any platform. The thing is that you usually expect for this re-release to feature something new, or enough improvements to make your investment feel worth it. You...

Leo Faria·February 18, 2024
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I can distinctly remember stumbling upon the Kickstarter campaign for Coral Island. With every word I read of the pitch, I felt the giddiness in my tum tum bubbling. It spoke volumes to me, and apparently, I wasn’t the only one hearing voices. When it caught my attention, the funds...

FerniWrites·February 16, 2024
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I tackled Under Night In-Birth Exe: Late[st], a stupendously niche but really entertaining fighting game released by Arc System Works nearly six years ago. Abominable naming aside, I was impressed with its character roster, banging presentation, and its gameplay, which wasn’t particularly innovating, but was fast-paced, responsive, and the perfect...

Leo Faria·February 16, 2024
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Tomb Raider. What an iconic gaming franchise, one of the very few so well-known that even non-gamers know who Lara Croft is. Even though we know a good chunk of its popularity stemmed from having one of the first female protagonists in gaming history, eye candy and good marketing alone...

Leo Faria·February 13, 2024
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Even there are tons of games on the market that combine traditional turn-based combat and roguelike genres, I haven’t really played many. Despite this, I am well aware of the popularity of this mashup, with Slay the Spire and Loop Hero being games that I’ve heard plenty of praise about from my...

FerniWrites·February 12, 2024
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In this day and age, the most asinine argument I’ve ever had the displeasure of overhearing is how women couldn’t be captivating protagonists. Believe it or not, there’s still a subset of folks that believe Samus Aran sucks. It’s best to avoid Cookie Cutter, too, because this title happens to...

FerniWrites·February 6, 2024
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The Silent Hill franchise has been in very rough spot in recent years. The past ten years have been pretty…. silent. Hideo Kojima’s cancelled Silent Hill project was torn away from us before we knew what to expect, using some elements of that including the casting of Norman Reedus to...

Kyle Nicol·February 5, 2024
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At this point, it becomes anything but surprising that Japanese games that were once more niche have found a wider appeal in an international market. Now that localization only really applies to textual subtitles instead of redubbing an entire piece (and is preferred that way), companies want to make sure...

Oliver Shellding·February 5, 2024
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A few years ago, Pathea released My Time at Portia. When I saw it was slice-of-life, a flame lit up under my ass. What can I say? I’m a simp for the genre. I’m obligated to drop the cash, so that’s what I did. I bought it, booted it, and...

FerniWrites·February 5, 2024
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