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Latest Reviews
While not a smash hit, the 2021 EA Originals release Lost in Random has earned a modest yet dedicated fanbase thanks to its memorable Tim-Burton-meets-Double-Fine setting and unique combat system that incorporates cards, dice rolls, and other board-gamey elements. In the years since its release, the main creative minds behind...
Think of one of your favorite games of all time. Chances are, there’s some passionate team of developers out there trying to make their own experience molded after that same shared love for the game. Trouble is, unless you’re a development studio with the same staffing level as Bethesda or...
F1 25
F1 games are ones I've played quite a lot in the past. Most of them, in reality. Having seen Codemasters grow the series and their acquisition by EA, it would always be interesting to see how they progress the series in the future. It was also going to be interesting...
The announcement of Elden Ring Nightreign last year was a surprise for most players. Following the release of what has become FromSoftware's most celebrated action RPG to date and its expansion, it has been reiterated multiple times that a sequel was not in development, suggesting that it would be a...
When I first heard about Deliver At All Costs, it was through Steam Next Fest buzz from earlier in the year. I didn't see much of it, I didn't even check out the demo at the time, because I was busy going through a bunch of other Steam Next Fest...
Blades of Fire
Spanish game development studio MercurySteam may not be among the most popular video game development studios ever released, but the Spanish team would definitely deserve far better recognition for having contributed much to popular classic series like Konami's Castlevania and Nintendo's Metroid. It's with the latter series that the developer...
DOOM, a series likely thought dead during its twelve-year hiatus (not including re-releases) between DOOM 3 and 2016's DOOM reboot, is on a high. The success of DOOM, followed by the release of DOOM Eternal, means it was inevitable that a new release would come. What I didn't expect was...
There can be something strangely unsettling about stop-motion animation, particularly the old-school stuff made before the likes of Wallace & Gromit gave the medium a softer edge. A few games over the years have tapped into that stop-motion aesthetic (last year's Harold Halibut being a good example) but the new...
Empyreal
Ever since FromSoftware's Souls series started rising in popularity, the vast majority of action role-playing games developed by smaller and more established studios have been inspired in some capacity by the Japanese developer's franchise. While many of these games are great experiences on their own, they highlighted how the genre...
If you've been following Raccoon Logic in anticipation of Revenge of the Savage Planet coming out, then you're probably already aware of the journey the studio has been through to get here.
When Clair Obscur: Expedition 33 was announced last year, it came out of nowhere and immediately captured the attention of role-playing game enthusiasts. With traditional party-based role-playing games finding less and less representation in the AAA space, the debut game from Sandfall Interactive looked like the game that could bring...
No matter how it is looked at, The Elder Scrolls IV: Oblivion is one of the few video games released to date that can be described as magical. Launching at a time when the medium was about to blow up like it never managed to do before, the fourth entry...

















