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As stated in the intro I played rough 70 hours in the game, with the majority of that time being on a Druid.  I reached World Tier 3, just barely, but failed to get to 4 or see much of the Paragon system.  If this version of the game had...

Couple this unnecessary lack of info on where to go with just how damned hard the game is and it was a chore to get through later levels on console.  More than a few times I would die and not have saved recently.  The autosaves were well done normally, but...

And ultimately, that’s what TrackMania is all about. Taking the editor to insane limits, finding new quirks to gain a tenth or two on a coveted track, discovering astonishing creations by the community and seeing the hours fly as we slowly put together what we want to achieve. It’s a...

But despite the questionable MTXs and some “rookie errors” when it comes to the open world, I had a blocky good time with LEGO 2K Drive in the past week or so. A bright, colourful and exciting open world that spreads LEGO love from all its pores is explored via...

And ultimately, that’s what TrackMania is all about. Taking the editor to insane limits, finding new quirks to gain a tenth or two on a coveted track, discovering astonishing creations by the community and seeing the hours fly as we slowly put together what we want to achieve. It’s a...

On the bright side, the electricity-based powers are really fun. Our fair maiden can teleport, slide, defy the polar opposites, and more. You’ll need to time the use of your powers to pass through walls, create them, stick to ’em, etc. The pacing of the levels are tight enough that...

In Ravenlok’s well-paced narrative and gameplay structure, I’m sad to say that I didn’t find the game to be very compelling. For every fun puzzle there was another quest or dull combat sequence that I button mashed out of with ease. Still, I could appreciate the expectations the game places...

Redfall is fantastic in most ways.  A few baffling design decisions around its co-op implementation and some frustrating technical issues hold it back.  It is fun as hell solo, and ridiculously so in co-op.  With a little post-launch support it is going to become something special.  This may end up...

Despite these gripes though, I came away pleased with the time I’d spent in Limbo. There’s a lot of heart to the game, and a true passion oozing out of every tentacle from the team that put it together. If you can handle some curious design quirks, a few bugs,...

STAR WARS Jedi: Survivor continues Respawn’s run as one of the best in the industry.  It is an incredible accomplishment, blending top-tier gameplay and narrative in a package few games can match.  Performance during my review was rough, but if they can smooth it out then this is a game...

I had a good time with Afterimage. Its levels got more and more interesting as you progressed, the characters you’d run into were well-acted and I liked the interactions Renee had with them. There’s a lot of game to go through with Afterimage, multiple endings in fact. And though I...

At the end of the day, Monster Hunter Rise: Sunbreak is loaded with even more content and more ways to play said content. The changes to the weapons, to the gear and the added variety in both monsters and locale, make this an easy recommendation for anyone who enjoys the...