
Dark Souls II Reviews
Check out Dark Souls II Review Scores from trusted Critics below. With 15 reviews on CriticDB, Dark Souls II has a score of:

Dark Souls is more than just a game. It's a genre-defining creation that has shaped the landscape for modern gaming as many developers try to replicate its foundation. From its punishing yet rewarding combat to its immaculate interconnecting levels, Dark Souls remains the prime example of why Soulslikes games are so special to its fanbase. While dodging can feel limiting when locked onto an enemy, and the second half of the game isn't as great as the first, the overall product results in a jo...
Read Full ReviewDark Souls III is riveting, emotional, stunning and menacing. It immerses you in a fully realised world packed with secrets and backed by a sublime soundtrack. It’s jaw-dropping throughout and it’s an honour to have experienced. In so many ways it succeeds, but its increased accessibility strips it of the spark that existed in the game that underpins it. Its framework is supported so strongly by Dark Souls I that at times I sensed the game desperately wished to recapture the sacred “something” of its predecessor. Having to stand on the shoulders of such a giant is a tough task...
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Dark Souls 3 is the not-so-long awaited sequel to 2014’s Dark Souls 2, the series of Action RPGs from From Software which has earned their fanbase through punishing difficulty. When I sat down a little more than a week ago with the PC port of Dark Souls 3, I expected a familiar yet different sort of experience. And Dark Souls 3 is familiar, indeed. In fact, hot on the heels of Bloodborne, Dark Souls 3 feels a little too familiar.
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Dark Souls II lives up to the series' reputation for being unrelentingly difficult- but it's worth digging in your heels and spending a lot of time with it. The PC port is just as good, if not better than it's console counterpart, but you're going to want to use a gamepad. Using a keyboard is possible, and there's even a few mods out there to make it more functional and ergonomic, but it's still clunky and unintuitive compared to using a controller.
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I was expecting far less from Dark Souls II's PC version – though I never actually got to play the first Dark Souls on PC, I'd heard plenty negative about it.
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Dark Souls II marks the third entry in From Software's series of action RPGs. Investigate within to discover if this game truly has soul, or if it has forgotten the face of its father.
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Dark Souls 2 may not match up to its predecessor, but it gets close enough to be an utterly outstanding game.
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Is the sequel everything we hoped it to be or is it a disappointment?
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When Dark Souls landed on my doorstep some two and half years ago, initially I wasn’t crazy about it. I distinctly recall those first few hours into Dark Souls and how it tested my every last nerve. I never played Demon Souls, so I had no clue what Dark Souls was all about. At the time I was accustomed to mainstream games who spoon feed us along the way. This was not Dark Souls. It was a game that had no map, no directional arrows, no crusty characters to tell me where to go, no super power strength and no...
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How do you follow up an adventure often described as the hardest game ever made? Why, by dropping you, a cursed hero, into the mystical land of Drangleic and letting you figure everything out for yourself, of course.
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As a cursed individual banished to Drangleic, it’s your goal to collect the requisite souls required to prevent yourself from becoming a hollow while learning about the mysteries that surround you. This may be a sequel to Dark Souls, but it exists very much in a realm of its own, and doesn’t rely too heavily on the series’ previous story.
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While the upgraded visuals and performance don’t change the core of Dark Souls 2 — this is still the same game it was on console — my latest playthrough on PC has without a doubt been my favorite. If you’ve been patient and have the option to play it on PC, this is absolutely the best platform for From Software’s masterpiece.
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Rest assured if you liked Dark and Demon’s you will like Dark Souls II. I was skeptical at first given the proposed changes, but ultimately I had an enjoyable time as I was aimlessly exploring its world and dying over and over to its bosses. Although the loss of Miyazaki stings a bit (particularly in the boss design department), I think this new team did an excellent job without him, and I’d love to see yet another Souls entry as soon as possible.
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