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Destructoid is a Webby Award-winning video game-focused blog that was founded in March 2006 by Yanier Gonzales.

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As I played through the roughly eight-hour campaign this week I couldn’t shake the feeling that I was playing the unholy union of Hotline Miami and Mirror’s Edge that I didn’t know I was missing in my life. Through all of the frustration and cursing at myself for screwing up...

Anthony Marzano·October 31, 2020
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There’s a nugget of an excellent game located within G.I. Joe: Operation Blackout, but this outmoded third-person shooter unfortunately doesn’t have the resources, scope, or variety to expand upon its unmistakable potential. With repetitive objectives, frustrating controls, and a lack of online multiplayer, G.I. Joe: Operation Blackout isn’t fun enough...

Chris Moyse·October 25, 2020
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When you go trick-or-treating, you don’t come back 100 percent with candy you love. There’s some bleh stuff mixed in, stuff that you put up with to get to the candy you can’t wait to eat. That’s a perfect analog for Pumpkin Jack. You’ll push past parts of it because this...

Brett Makedonski·October 25, 2020
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Overall, I thought this was a pretty solid Jackbox pack, if not one of my favorites. There were some issues with the Switch edition that I hope will be cleared up soon — not just with Champ’d Up, but it also took quite a while for some of the other...

Caitlin Cooke·October 24, 2020
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There isn’t much for me to love or hate here. Torchlight III is a slow burn, one that struggles to stand out like its predecessors did back when this genre wasn’t nearly as stacked with great competitors.

Jordan Devore·October 18, 2020
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There’s plenty to criticize, but Super Mario Bros. 35 is a free download, so give it a shot. I’ve played many rounds already and will jump into plenty more until that fated March 2021 eShop removal death date. Hopefully Nintendo has a change of heart like it did with Jump Rope Challenge and updates...

Chris Carter·October 11, 2020
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All this time, the first Mafia was the best of the trio. It just took a phenomenal effort from Hangar 13 to do it justice with Mafia: Definitive Edition. This feels like the rare necessary remake that elevates and builds upon the original. It’s truly an offer you can’t refuse.

Brett Makedonski·October 6, 2020
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Crash Bandicoot 4: It’s About Time is a strong return for the series, and a showcase of what might have been if we got a true follow-up to Crash 3. I sincerely hope that Activision entrusts Toys for Bob (and Vicarious Visions) with the keys to the Crash kingdom from here...

Chris Carter·October 4, 2020
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It lacks so much of what made over-the-top arcade wrestling games great in the first place, while also being filled to the brim with microtransactions. The spectacle of its over-the-top moves and abilities are quickly lost in the tedium of its progression, lack of depth, budget presentation, and technical issues....

Dan Roemer·September 27, 2020
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Hades had the unenviable task of bridging a well-established action-roguelike format with impactful character-driven storytelling, and neither element feels like an afterthought. They lift each other to new heights. The finer details – all those little artistic touches that add up over time – really seal the deal.

Jordan Devore·September 20, 2020
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Had Vanillaware crafted a title where the story and the action wove into one another flawlessly, we’d be looking at the greatest game the developer has ever made, without question. Unfortunately, that’s not what this game is, and while what is here is great, it’s crushing to see just how...

CJ Andriessen·September 20, 2020
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Spelunky 2 is more Spelunky. It doesn’t wildly reinvent the formula, and even brings back a lot of the same hazards and enemies that tormented you the first time around. But it innovates ever so slightly in so many ways to help give this sequel its own life. Either way,...

Chris Carter·September 19, 2020
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